[Testers wanted!] Golem Rage - Our hardcore cartoon adventure with punches & humor!
GOLEM RAGE
Hello fellow forumers!
My name is Ivan, and I'd love to finally present our first video game ever, after 2 years of work!
Of course, I'm not alone : I had the chance to gather a team of brave french/belgian indies, working under harsh conditions, without any funding, remotely (in different cities), and part-time. I'm very lucky : I met amazing people, and after countless months of efforts, bugs, delays, doubts...
We made it work !
I created 2 topics during the development of our game, we even had a few articles on TouchArcade (which were marvelous <3).
This is my last topic about our indie game, I wanted it to be nice!
I just uploaded an exclusive version of the game with 19 levels available!
We'd love your feedbacks <3
(cf. details at the bottom!)
GAMEPLAY

We wanted to propose an original mix : a Beat-Them-All (slow paced, lot of various actions), and a Runner (fast-paced, very few actions) : the combo would be a hardcore arcade adventure, requiring strategy & reflexes to bash or avoid the enemies, and survive all the levels!
STORY
We loved the Golem from the beginning <3 We wanted to give him feelings!
So we implemented these hand drawn scenes telling his story, exploring a new life & exploding a new kingdom

'Cause you're a wooden Golem, half stupid, half warmachine, but fully lovable
You don't know why you were created, why an army is trying to get you back, and now you're just looking for a place feeling like home...
Well... "looking for"= "smashing everything standing in your way", but hey, whatever works.
HUMOR
We created a dynamic strip cartoon generator, so enemies could drop punchlines while fighting against the Golem!
Our whole crazy tale universe in the same tone : we had a lot of fun adding jokes, visual animations, even crafting the levels' titles

MAIN INFO
- To try the game with TestFlight : https://docs.google.com/forms/d/e/1F...JITEQ/viewform
Just fill this form (or send me your apple ID in PM ^^), and we'll register you as an official tester!
/!\ You can totally play the game on iPad, but you might experience a few not optimized textures / features, in the forest and when grabbing enemies. We'll fix them as soon as we can, our iOS developer just became a father ^^ /!\
- Our trailer : https://youtu.be/ftyoee9HbGY
- Release date : April 12th on iOS (Android will follow shortly after!)
- Duration : 3-7 hours (depending on your skill, it's hard to tell
)
- Content : 11 enemies, 7 environments, 6 attacks, 3 styles/trinkets to unlock, 40 classic levels, 14 trial levels (get hit = you die & retry)
- Price : 3.5€. We don't really like freemium (at all), we're fond of classic games you can master & finish
Hope we'll be hearing from you guys!
So many thanks, to you all, for the warm welcome we had here.
It kept us going forward, that's what all indie devs need.
It's been an amazing ride.
Hello fellow forumers!
My name is Ivan, and I'd love to finally present our first video game ever, after 2 years of work!
Of course, I'm not alone : I had the chance to gather a team of brave french/belgian indies, working under harsh conditions, without any funding, remotely (in different cities), and part-time. I'm very lucky : I met amazing people, and after countless months of efforts, bugs, delays, doubts...
We made it work !

I created 2 topics during the development of our game, we even had a few articles on TouchArcade (which were marvelous <3).
This is my last topic about our indie game, I wanted it to be nice!
I just uploaded an exclusive version of the game with 19 levels available!
We'd love your feedbacks <3
(cf. details at the bottom!)
GAMEPLAY

We wanted to propose an original mix : a Beat-Them-All (slow paced, lot of various actions), and a Runner (fast-paced, very few actions) : the combo would be a hardcore arcade adventure, requiring strategy & reflexes to bash or avoid the enemies, and survive all the levels!
STORY
We loved the Golem from the beginning <3 We wanted to give him feelings!
So we implemented these hand drawn scenes telling his story, exploring a new life & exploding a new kingdom

'Cause you're a wooden Golem, half stupid, half warmachine, but fully lovable
You don't know why you were created, why an army is trying to get you back, and now you're just looking for a place feeling like home...
Well... "looking for"= "smashing everything standing in your way", but hey, whatever works.
HUMOR
We created a dynamic strip cartoon generator, so enemies could drop punchlines while fighting against the Golem!
Our whole crazy tale universe in the same tone : we had a lot of fun adding jokes, visual animations, even crafting the levels' titles


MAIN INFO
- To try the game with TestFlight : https://docs.google.com/forms/d/e/1F...JITEQ/viewform
Just fill this form (or send me your apple ID in PM ^^), and we'll register you as an official tester!
/!\ You can totally play the game on iPad, but you might experience a few not optimized textures / features, in the forest and when grabbing enemies. We'll fix them as soon as we can, our iOS developer just became a father ^^ /!\
- Our trailer : https://youtu.be/ftyoee9HbGY
- Release date : April 12th on iOS (Android will follow shortly after!)
- Duration : 3-7 hours (depending on your skill, it's hard to tell

- Content : 11 enemies, 7 environments, 6 attacks, 3 styles/trinkets to unlock, 40 classic levels, 14 trial levels (get hit = you die & retry)
- Price : 3.5€. We don't really like freemium (at all), we're fond of classic games you can master & finish

Hope we'll be hearing from you guys!
So many thanks, to you all, for the warm welcome we had here.
It kept us going forward, that's what all indie devs need.
It's been an amazing ride.
Last edited by Zuke; 03-21-2018 at 02:18 PM. Reason: iPad minor issue!