Surprisingly fun idle / incremental game!
It takes the best part of idle games, the prestige system, and turns it into the actual gameplay!
Pretty cool and nice to see something new in this genre.
In most idle games you build up and then prestige, starting over with increased power.
In this game, you are managing interconnected cascading production cycles, where prestige is part of the continuous gameplay. (You also eventually prestige the entire thing, but its integral at every step)
For example, you need to sacrifice 100 larvae to get a queen, which temporarily lowers your income. But now the queen is producing larva too. Sacrifice more larva for more queens to produce greater numbers of larva.
Meanwhile, you can sacrifice queens to build a hive, which produces queens. Etc etc
You need meat to produce larva, you need larva to produce a whole variety of creatures, which produce meat. You need territory to build habitats to increase larva production. You need meat and larva to produce creatures that expand your territory.
It's all so wonderfully interconnected, and you need to balance what you sacrifice and what you can create.
Lots of little details to discover as you progress.
The best part? ZERO forced ads. In fact I didn't see the optional ads or the in game store until I unlocked it by getting far enough. Really refreshing take on and idle game and one I encourage everyone to try!
It takes the best part of idle games, the prestige system, and turns it into the actual gameplay!
Pretty cool and nice to see something new in this genre.
In most idle games you build up and then prestige, starting over with increased power.
In this game, you are managing interconnected cascading production cycles, where prestige is part of the continuous gameplay. (You also eventually prestige the entire thing, but its integral at every step)
For example, you need to sacrifice 100 larvae to get a queen, which temporarily lowers your income. But now the queen is producing larva too. Sacrifice more larva for more queens to produce greater numbers of larva.
Meanwhile, you can sacrifice queens to build a hive, which produces queens. Etc etc
You need meat to produce larva, you need larva to produce a whole variety of creatures, which produce meat. You need territory to build habitats to increase larva production. You need meat and larva to produce creatures that expand your territory.
It's all so wonderfully interconnected, and you need to balance what you sacrifice and what you can create.
Lots of little details to discover as you progress.
The best part? ZERO forced ads. In fact I didn't see the optional ads or the in game store until I unlocked it by getting far enough. Really refreshing take on and idle game and one I encourage everyone to try!