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Maths and Sorcery - A turn based maths puzzler with RPG elements

05-12-2018, 06:23 AM
#1
Joined: Feb 2017
Location: Austria
Posts: 14
Maths and Sorcery - A turn based maths puzzler with RPG elements

Logo/Icon (WIP)


Intro

Hi, I am Juergen, an independent game developer from Europe/Austria and I'd like to introduce my third iOS game to you: Maths and Sorcery.

I would call it a turn based maths puzzler. It's for people who want improve their mental arithmetic skills and in order to make that a bit less boring, I've added some RPG elements on top.

I am currently polishing and balancing it a lot and I hope that I'll soon be able to invite you to the first public beta. I'll keep you posted!

I'd really love to hear what you think of it so far!

Gameplay

Basically, the hero has typical RPG like attributes like health, attack, luck an so on. In order to increase those, the hero has to collect experience points in battles by defeating enemies.

A battle consists of one or more waves and every wave consists of one or more enemies (there are of course also boss battles).

Each enemy has a weakness (one out of addition, subtraction, multiplication and division). When it's the player's turn, the player must select one or more enemies to attack. After that selection is done, the player has to solve expressions containing the previously selected weaknesses (operators) in a certain time. The more expressions the player solves, the more damage is caused to the selected enemies. After that, the enemies attack.

Sometimes the enemies leave some loot after the battle has ended. Gems, Mana, Potions or Food. Food can be used to unlock and/or level up Companions. Each companion grants a certain boost in battle like +10% attack, +50% luck and so on. There are up to four slots for Companions and before a battle starts, the player can choose what Companions he will take into battle.

Screens


GIFs

Last edited by gangof.one; 05-12-2018 at 06:28 AM.
05-13-2018, 01:40 AM
#2
Joined: Aug 2017
Posts: 126
Maths and RPGs. Two of mankindís greatest inventions put together. Iíll buy it.

05-15-2018, 06:18 AM
#3
Sounds awesome!
05-15-2018, 08:59 AM
#4
Joined: Sep 2012
Location: Kendermore, Ansalon
Posts: 1,118
Awesome

Looking good! If youíll need any beta testers my TestFlight is
Aconfusedkender@yahoo.com

If we could harvest human stupidity to run our electricity, and our cars, the world would see a new era of clean, renewable energy. That's an amazing resource we're wasting.
05-15-2018, 10:39 AM
#5
Joined: Jan 2017
Location: Ukraine
Posts: 24
Does it gonna be F2P or premium with in-app purchases?
05-15-2018, 12:11 PM
#6
Joined: Feb 2017
Location: Austria
Posts: 14
Thanks guys, I am glad you liked what you've seen so far!

It will be F2P.

I am also very happy to announce that Crescent Moon Games will be publishing it in the near future.

Last edited by gangof.one; 05-15-2018 at 09:52 PM.
05-15-2018, 04:47 PM
#7
Joined: May 2010
Location: UK
Posts: 146
It's a fantastic game and the drama of trying to solve the expressions within the time limit adds real panic. I can't wait to play the official release version

---
DEADJAM

PLAY ZERO FUN | PRODUCER: THUMB SPACE | GAME DESIGN: MAYHEM! | @DEADJAM
05-16-2018, 08:27 AM
#8
Yes! Very excited to be publishing this.
We're working on improvements and things for a bit, but we'll keep you posted as we get closer to release.
05-18-2018, 12:17 AM
#9
Joined: Sep 2012
Location: Kendermore, Ansalon
Posts: 1,118
Consideration for beta

Hey guys,

Thanks again for letting me test this. Just a thought to consider adding. Could you please have a long press pop up description of what food/items are? I bought something in the shop but have no idea what it did before I bought it. Also on the loot screen after a battle so you can see what you got as loot does.

Thanks,
Jake
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If we could harvest human stupidity to run our electricity, and our cars, the world would see a new era of clean, renewable energy. That's an amazing resource we're wasting.
05-18-2018, 12:26 AM
#10
Joined: Sep 2012
Location: Kendermore, Ansalon
Posts: 1,118
Another question

Where do I go to see what’s in my inventory? I’m curious how many of each food I have.

Edit: nevermind I saw it on the companion screen (:

If we could harvest human stupidity to run our electricity, and our cars, the world would see a new era of clean, renewable energy. That's an amazing resource we're wasting.

Last edited by aconfusedkender; 05-18-2018 at 12:56 AM.