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Cliffed discussion (iPhone/ iPod game)

11-07-2009, 05:59 AM
#1
Joined: Oct 2009
Location: Manchester, England
Posts: 398
Cliffed discussion (iPhone/ iPod game)

Hey guys!

I've just downloaded Cliffed, and what a game it's turning out to be! If you haven't got it yet, I suggest you check it out.

Anyway, I thought a discussion thread was needed (I couldn't find one) so that I could get other opinions, tips& tricks and feedback on the game.

Here's a few questions to start with:
Who's your fave character?
What's your longest fall?
What would you like to see in future updates?



Please note: I am not the developer nor do I have contact with them. This thread is just for fun.
11-07-2009, 06:02 AM
#2
Joined: Oct 2009
Location: Manchester, England
Posts: 398
I'd like to see power ups in the game. Such as "all boulders disappear for 15 seconds" or a "drill that drills downwards through the next 8 platforms". I think these would be pretty cool

11-07-2009, 07:30 AM
#3
Quote:
Originally Posted by TheSeldomSeenKid View Post
I'd like to see power ups in the game. Such as "all boulders disappear for 15 seconds" or a "drill that drills downwards through the next 8 platforms". I think these would be pretty cool
These ideas are awesome!!
Because, this game is getting boring to quickly.
But I really love the art style! The characters and animations are fantastic.

{ Permanently addicted to: 868-HACK }
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11-07-2009, 08:59 AM
#4
Joined: Oct 2009
Location: Manchester, England
Posts: 398
Quote:
Originally Posted by your personal robot View Post
These ideas are awesome!!
Because, this game is getting boring to quickly.
But I really love the art style! The characters and animations are fantastic.
I agree, I love the art. I can't get to 11speed ups keep getting cliffed on the 10th!
11-07-2009, 09:35 AM
#5
Joined: Oct 2009
Location: FLA, USA
Posts: 2,598
i love cliffed so much...

but there are a few things that could really make this game stand out


~power up (previously mentioned)
~different skills for each character (like some are faster, but some fall faster, or some dash longer)
~maybe the ability to jump on opponents during multiplayer, briefly shocking them
~multiplayer modes that you dont have to go all the way to 1000 (250 and 500 would be nice)
~different backgrounds that have an effect on gameplay (like in a swamp level, your character can get stuck in slime which makes him go slower to get through it; there could be a wierd background where every minute, for like 10 seconds, you have to press the right button to go left and the left button to go right)

idk these are just some suggestions to bring this game to the next level!

i hope iugome is reading this haha
11-07-2009, 09:40 AM
#6
Joined: Dec 2008
Location: Termina
Posts: 1,601
There must be a difference between characters. TV Guy goes slower than zombie and celeste.

Hey I'm Rob, I occasionally write for TouchArcade! Follow me on Twitter: http://twitter.com/robfunnell3
11-07-2009, 09:42 AM
#7
Joined: Oct 2009
Location: FLA, USA
Posts: 2,598
i think maybe it just seems that way because he is tall
11-07-2009, 03:23 PM
#8
Joined: Oct 2009
Location: Manchester, England
Posts: 398
I think it's a good choice that the characters don't have individual stats, or the whole world would be using the best character.
I do agree that they should read this thread though, haha
11-08-2009, 06:20 AM
#9
Joined: Oct 2009
Location: Manchester, England
Posts: 398
Finally got all characters except the golden gallant. Anybody know how to get 20vip points? I've got 10 but can't get any more... :/
11-08-2009, 08:17 AM
#10
Joined: Oct 2009
Location: FLA, USA
Posts: 2,598
same with me