App description: Four Massive Zombie Maps. One Great New Price. Now includes the ALL-NEW fan favorite, Der Riese, the largest, most feature-rich Zombie map to date. This is the ultimate Co-op experience for the iPhone/iPod Touch!

Der Riese (Zombie Factory) features:
The all-new Pack A Punch Machine allows you to upgrade ANY of your weapons: Increased Firepower, More Ammo, and a new Metal Finish.
New Teleporters allow you and your team to zip around this enormous map and evade the oncoming Zombie Horde.
The Bowie Knife allows to you take down higher level zombies in one quick blow.
Favorites such as the Hell Hounds, the Wunderwaffe lightning gun, and the Perks-a-Cola Machines return.
The online 4-player co-op action you've come to expect returns with even more intensity.

Shi No Numa (Zombie Swamp) features:
Shi No Numa is a hauntingly beautiful environment filled with terrifying zombies, weapons, and zombie traps.
New weapons featuring the Wunderwaffe DG-2. Fry hordes of zombies with a single blast from this shockingly powerful new weapon.
Survive the Hellhounds! Ferocious and fast, the Hellhounds will test your reflexes and your team's ability to work together.
New playable characters! Play as Tank Dempsey (US), Takeo Masaki (Japan), Nikolai Belinski (USSR), and the infamous Dr. Richtofen (Germany).
New Zombie traps including the Flogger for massive Zombie destruction and the Zipline for quick getaways.

Call of Duty: Zombies also includes:
Verrückt (Zombie Asylum): Dare to enter the insane asylum and fend off the Zombie onslaught alone or with friends. Use electric traps to keep the zombies at bay.
Nacht der Untoten: The original zombie map returns in all its glory. Fight to survive in the abandoned bunker that started the zombie phenomenon.

About Call of Duty: Zombies:
Call of Duty: Zombies brings the classic Call of Duty: World at War zombie-slaying game mode to the iPhone and iPod® Touch. Featuring ALL 4 Zombie maps, youll need to bring along your friends to help push back the endless waves of attacking zombies!

Highlights include:

- Call of Duty: Zombies for the iPhone supports up to four players via Wi-Fi/Internet and two players via Bluetooth. Play with your friends in the same room, on the other side of town, and even across the globe. With the option of either private or open matchmaking, where theres a Wi-Fi connection, theres a friend to go Zombie-hunting with.*

- This is the Zombie experience from Call of Duty: World at War. All 4 Zombie maps have been fully realized on the iPhone in a silky smooth 3D environment, along with the return of your favorite guns and killer power ups.

- Three different control schemes are available to suit your style. Take advantage of the iPhones unique tilt capabilities or, for Zombie vets, use the virtual analog sticks to fend off the undead.

- Call of Duty: Zombies features a massive list of unique Achievements.
- Leaderboard support awards the best of the best, accessed directly through your iPhone or iPod® Touch. Become the top zombie slayer and prove your standings to the world!

So snap to attention, pick up Call of Duty: Zombies, and start fending off the zombie horde!

*Wi-Fi support only at this time, play unavailable on cellular networks.

Note: Call of Duty: Zombies is best played on a 2nd generation iPod® Touch or higher with the latest firmware installed.

ThatRevChap's comments:


£5.99, one map, more coming in DLC, online coop.



Lite : http://itunes.apple.com/nz/app/call-duty-world-at-war-zombies-lite/id343977792?mt=8
11-16-2009, 08:15 AM
I'm not sure if this was addressed in the thread, but does this have a single-player campaign?
11-16-2009, 08:20 AM
Joined: Jul 2009
Location: Australia
Posts: 1,726
nah its got an unlimited wave on zombies trying to kill you instead, for single player. lots of reply value in it. you would know what i mean if you've ever played nazi zombies on WaW

11-16-2009, 08:20 AM
Joined: Nov 2008
Location: Australia
Posts: 851
Quote:
Originally Posted by SpaceJunk View Post
I'm not sure if this was addressed in the thread, but does this have a single-player campaign?
No, it's strictly the Nazi Zombie mode from World at War.
11-16-2009, 08:22 AM
Quote:
Originally Posted by SpaceJunk View Post
I'm not sure if this was addressed in the thread, but does this have a single-player campaign?
Yes, it does have a single player *mode*, a little pricey, but it's pretty fun, and definitely more solid (I.E. it feels rewarding when you gun down enemies) than Sandstorm, but control wise, Sandstorm had a better layout and slightly better graphics. Nazi zombies on the iphone, not much is different.

Edit: Wonder if they'll try to port the entire game next, or if they're just in the market for zombie game like L4D.

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Last edited by Theta-Omega; 11-16-2009 at 08:28 AM.
11-16-2009, 08:25 AM
Spent a few minutes with it before leaving for work and it is a fun game. Would like to have seen more than a single map though, although I imagine DLC will cover that.

As for the price, I don't mind paying $10 bucks as long as its something new and different, and a 4 player co-op FPS on my phone qualifies as that.

It will probably get repetitive rather quickly, but as of now shooting zombies with strangers = FUN
11-16-2009, 08:29 AM
Quote:
Originally Posted by playn View Post
nah its got an unlimited wave on zombies trying to kill you instead, for single player. lots of reply value in it. you would know what i mean if you've ever played nazi zombies on WaW
How is the replay value? Where does the replay value come from? Is it like multiplayer but with zombies as bots?

I'm not trying to be argumenative - I have not played Zombie WAW so don't know what you mean. I would probably not play online at all so single player replayability is what would motivate me to part with a tenner.
11-16-2009, 08:33 AM
Quote:
Originally Posted by sizzlakalonji View Post
Read. The. Thread.
I'm not going to read ten pages. Thanks.for.nothing.
11-16-2009, 08:33 AM
Joined: Feb 2009
Location: Herefordshire, U.K.
Posts: 458
Quote:
Originally Posted by SlideToPlay Phil View Post
Yeah what are you doing at an iPhone gaming forum if your not willing to get used to controls =]
Because there are plenty of other games that ARE suited to the platform, like Rolando, Drop7, Jet Car Stunts etc.

If you enjoy FPS on the iphone then bully for you, but myself and many others know they just don't gel; aren't tactile enough for a fully immersive experience.

Someone mentioned Eliminate had good controls. That's a joke right. It's the controls that ruin the experience.

I'm not trying to argue or start a flame war, I'm just stating my opinion.

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Plus+:PrivateJoker
11-16-2009, 08:35 AM
Joined: Nov 2008
Location: Australia
Posts: 851
Quote:
Originally Posted by GregB View Post
How is the replay value? Where does the replay value come from? Is it like multiplayer but with zombies as bots?

I'm not trying to be argumenative - I have not played Zombie WAW so don't know what you mean. I would probably not play online at all so single player replayability is what would motivate me to part with a tenner.
Your in a house, starting in a room with 5 entrances for the zombies. You can board up the windows to make it harder for them to get in. You get money for boarding up windows and killing. There are weapons on the walls you can buy. You can open up other parts of the house by buying away doors/objects, to find better weapons. There is a mystery box that gives you a random weapon, with a chance to get a super weapon. You basically survive as long as you can, with each wave getting harder. After a few games the first few waves become boring, but it's still a lot of fun.


Quote:
Originally Posted by da shiz wiz 19 View Post
I'm not going to read ten pages. Thanks.for.nothing.
Ten pages isn't much.
11-16-2009, 08:37 AM
Quote:
Originally Posted by PrivateJoker View Post
Because there are plenty of other games that ARE suited to the platform, like Rolando, Drop7, Jet Car Stunts etc.

If you enjoy FPS on the iphone then bully for you, but myself and many others know they just don't gel; aren't tactile enough for a fully immersive experience.

Someone mentioned Eliminate had good controls. That's a joke right. It's the controls that ruin the experience.

I'm not trying to argue or start a flame war, I'm just stating my opinion.
I felt the controls in eliminate were fin. I had problems my first two games then I figured them out. I can now use the inertia that some find annoying to my advantage. Honestly all it takes is an open mind, and an attention span longer than that of a squirrel. But you're entitled to your own opinion.

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