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Facial expressions: are they important to you ?

View Poll Results: Are facial expressions important to you, even on a tiny handheld screen ?
Yes. 12 54.55%
No. 3 13.64%
I don't matter. 7 31.82%
Voters: 22. You may not vote on this poll
11-16-2009, 10:53 AM
#1
Senior Member [Original Poster]
Joined: Apr 2009
Posts: 444
Facial expressions: are they important to you ?

Hello,

Working on a "2.5D" fighting game, I'm actually asking myself some questions about animation.

In the current state and view, fighters' facial expressions are clearly not perceptible from the regular fight distance (see pic).


(beta screen)



The only time when one would see faces distorting, screaming and eyes moving would be during big precalculated hit sequences (aka. Ultra in Street Fighter 4). But this would occupy only 5% of gametime.

So, I would like to know if even with such small time space, it still seems important or not to you.

Thank you for your attention.

edit : Sorry for the poll typo, I wanted to write "it doesn't matter".

Last edited by c0re; 11-16-2009 at 10:57 AM.
11-16-2009, 11:10 AM
#2
Joined: Jun 2009
Posts: 10,963
If you do code in expressions, you should include a "big head mode" so we can better enjoy them!

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!

11-16-2009, 11:15 AM
#3
Senior Member [Original Poster]
Joined: Apr 2009
Posts: 444
SD mode ?

Could be an idea
11-16-2009, 12:31 PM
#4
Joined: Sep 2009
Location: Wasaga beach, Ontario, Canada
Posts: 681
Animations are more important, look at Borderland, almost all enemies have masks or something to cover their face. I also like games where you get a picture of your face on the character, this way you can't complain that the characters are ugly.

Mission Europa 2 is coming!!!
http://ryanmitchellgames.wordpress.com
11-16-2009, 01:55 PM
#5
First off, that's looking great, cOre. Second, facial expressions only matter to me in particularly intense moments, like the hit sequences you describe. If they're going to get in the way of framerate or animation, I'd say don't do it.
11-16-2009, 03:49 PM
#6
Senior Member [Original Poster]
Joined: Apr 2009
Posts: 444
That's motivating, thanks Squarezero

OK then, I'll see the overall opinion in a week or two, and implement spectacular animations if needed.

It is important for me to know, because such super-ultra-mega-strikes would need the overall game balance to be redesigned.

Thank you again.
11-16-2009, 05:26 PM
#7
Joined: Jul 2008
Posts: 1,467
Quote:
Originally Posted by c0re View Post
edit : Sorry for the poll typo, I wanted to write "it doesn't matter".

"I don't matter?"
Are you having a low-self-esteem day?
11-16-2009, 05:52 PM
#8
Senior Member [Original Poster]
Joined: Apr 2009
Posts: 444
Quote:
Originally Posted by gekkota View Post
"I don't matter?"
Are you having a low-self-esteem day?
LoOL
I think I mixed up "I don't care" with "it doesn't matter".
Maybe should I sleep at night :P
11-16-2009, 06:11 PM
#9
Joined: Aug 2009
Posts: 2,610
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how about a kick to the nuts having a facial expression, thjat would make up for ALL the missing expressions

looks great though, cant wait to try it, facial expressions MAY help though

Quote:
Originally Posted by Dr. Porkenheimer View Post
Someone is ridiculing Big Albie? Kill him.
Always remember, you can't spell slaughter without laughter.
11-16-2009, 06:30 PM
#10
Joined: Jul 2009
Location: Where the Grass is Green and the Girls are Pretty
Posts: 2,740
Not Really, but they are nice in dying animations

Gamecenter: Will090