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Red Conquest from John Kooistra - Looks awesome!!

11-16-2009, 07:18 PM
#1
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Joined: May 2009
Location: The Golden State
Posts: 5,810
Red Conquest from John Kooistra - Looks awesome!!



Front Page red-conquest-an-upcoming-rts-set-in-space/
http://toucharcade.com/2009/11/16/re...-set-in-space/

Quote:
John Kooistra
* Red Conquest – His upcoming real time strategy game, background and success in the App Store.
Red Conquest is a Real Time Strategy game – you must build up your army, and strategically coordinate your units to maximize enemy damage and minimize your own.

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Last edited by eggzbacon; 11-16-2009 at 07:45 PM. Reason: Added link
11-16-2009, 07:38 PM
#2
Joined: Apr 2009
Location: California
Posts: 1,405
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how does it look awesome from 1 picture?

11-16-2009, 07:41 PM
#3
Joined: Apr 2008
Posts: 2,439
11-16-2009, 07:45 PM
#4
👮 Spam Police 🚓 [Original Poster]
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Quote:
Originally Posted by onewithchaos View Post
how does it look awesome from 1 picture?
That one screenie is awesome

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11-16-2009, 07:57 PM
#5
Joined: Oct 2008
Location: Vancouver, BC
Posts: 1,653
Sweet, another game by John! I love RTS games; cannot wait!

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11-16-2009, 08:16 PM
#6
Joined: Oct 2008
Posts: 894
This guy is well talented. Worked at Koei for 1.5yrs after graduating, and already quit his job to develop for himself. His previous two games were really well polished and really good fun too. I'm really happy to buy this latest game from him, because I have full confidence in his abilities. He even attempted to diversify his "Red/Blue" universe into typing-genre (like Typing of the dead) but dropped it when he realised that it wasn't fun. So this guy sure knows when to continue and when to drop a dead rock.
11-16-2009, 08:17 PM
#7
Joined: Jan 2009
Location: Canada
Posts: 463
You guys can ask me anything you want about the new game.

you might need to be a bit patient waiting for a gameplay video, my timeframe puts that about 2 weeks out.

I hope you guys have as much fun playing it (before Christmas!) as I did making it!

Developer, Cat in a Box Games!
Blue Defense: Second Wave! - $2.99
Blue Attack! - $1.99

Fastar! - $1.99
Red Conquest! - $0.99
11-16-2009, 08:19 PM
#8
Joined: Jul 2009
Posts: 624
Quote:
Originally Posted by jakooistra View Post
You guys can ask me anything you want about the new game.

you might need to be a bit patient waiting for a gameplay video, my timeframe puts that about 2 weeks out.

I hope you guys have as much fun playing it (before Christmas!) as I did making it!
No questions yet. But I just wanna say that it looks terrific, and I wish you the best of luck in finishing it up, and to have a quick approval process so we can all enjoy it, which I'm sure we will. Great work!

Beta Testing/ed: Undercroft, Baseball Superstars 2010, Battle for Wesnoth, Fuzion, Twilight Golf, Indestructible Tank, Nanomechs Online Multi, Plushed, Ground Effect, Castlecraft, Inotia 2, Boom it Up, Guerrilla Bob, Caligo Chaser, Vanquish, IMO, Crunchy Orbs, Zenonia 2, Luna Story, Aralon, Shadow Era, Hybrid 2
11-16-2009, 08:20 PM
#9
Joined: May 2009
Location: East Coast
Posts: 475
I really love the design (Blue Defense and Blue Attack have pretty amazing design too IMO). Looking forward to playing!
11-16-2009, 08:21 PM
#10
Joined: Sep 2008
Posts: 537
I was wondering when you would come up with another great game. I can't wait to see this in action. I haven't listened to the podcast yet so these questions may be answered there.
Is there a campaign and skirmish modes?
How many units does each side have?
Will I finally get to pay Blue back for the earlier two games?

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