App description: "An elegant physics shooter game with a compelling storyline, gorgeous steampunk inspired aesthetics and creative gameplay. FIVE STARS *****." - appSIZED.com

Do you have what it takes to become a Master Bombardier?
Join the Bombardiers Guild today!

* Rise through the ranks following your glorious victories
* Battle with the distinct cultures that make up the Guild
* Challenge legendary masters in head-to-head battles
* Establish your reputation in the Great Feud
* Compare your best scores with other Bombardiers
* Earn achievements as you progress

Play with elegance. Play with passion. Play to win!


FEATURES

* Unique physics engine with realistic planet gravity and projectile ballistics
* Find the perfect shot to weave between the planets and destroy the enemy base
* Charge up your rocket by making s-shots, loops or other complex paths between the planets
* Challenge three distinct alien cultures across more than 500 levels
* Use different strategies against increasingly cunning opponent AI as you progress through the missions
* Earn numerous ranks & promotions in the Guild for skillful shots and missions completed
* Track your progress and most glorious victories in detailed statistics
* Compare your scores using beautifully incorporated OpenFeint leaderboards
* Earn OpenFeint achievements whether on or offline
* Battle your friends in two player mode across all 500+ levels
* Enjoy the carefully crafted steampunk atmosphere, user interface and soundtrack
* Particle effects and disruption shockwaves tap the full graphical potential of your iDevice

"Charging rockets and replenishing shields take a genre classic to new heights"


REVIEWS

"...the beautiful graphics and the unique game physics as well as original gamplay brings new air to the app store. The truth is out Bombardiers Guild gets a score of 8 out of 10. GET IT!"
- truthbombers.com

"...some of the most fun I have had playing an iPhone game. The intensity when the enemy start hitting your cannon with big shots is really hard to convey, but it really gets my heart beating."
- touchgen.com

"The overall presentation is very impressive. I can say that this game is built with lots of careful attention to details."
- pocketfullofapps.com

"Perfect reviews for the perfect game."
- appcomments.com

"Bombardiers Guild is a beautiful strategy shooter with a hip steam-punk art style, and an interesting gravity based physics engine."
- thecurrentgamer.com


Visit www.bombardiersguild.com for more information.
The saga of the Bombardiers Guild has only just begun...
12-04-2009, 07:10 PM
A big thanks to the developer. I had missed the last promo go around and the dev made a point to give me a code before the next offering. And I had planned to buy it.

The game is very polished and way cool physics. I really like it.
12-04-2009, 07:12 PM
Game is very fun. It's pretty cool when both missiles collide towards each other . Graphics are smooth and the trails look great. Getting a good challenge out of it so I see myself playing for quite some time. Cool icon BTW.

12-05-2009, 11:20 PM
That is an impressive icon. I love the way it pops out on my iPhone.

I agree with darkhorse, it is challenging, but not so much that it doesn't put me off from playing.

Any update on integrating a social network like OpenFeint, AGON, or Scoreloop?

plus+ scoreloop crystal : looby
agon openfeint gamecenter: loobylibby
12-06-2009, 10:42 AM
We've pretty much integrated OF by now. I did contact Plus+ but they haven't replied to me yet. Any idea how long that's supposed to take?

Attaching OF was of course easy. We need a few more days to polish the feel of the integration, do some beta testing, then I think we can submit.
12-06-2009, 10:44 AM
Joined: Apr 2009
Location: Poland
Posts: 393
T_T

this is strange as games as City Sling got integrated into plus+ somehow o_o give them more time or something...

iLike & iRecommend: Archibald's Adventures, Blimp, Bombardiers Guild, Boulder Dash - ROCKS!, Critter Crunch, Durak, Edge, Eliss, Fieldrunners, Flick Fishing, Flight Control, Galcon, Grand Theft Auto: Chinatown Wars, Handy Jacks, Memovator, Quadrix, Rolando, Rolando 2, Smart Sokoban Pro, Squares, Space Miner, Totemo, Train Conductor
12-06-2009, 12:30 PM
Quote:
Originally Posted by estyst View Post
T_T
this is strange as games as City Sling got integrated into plus+ somehow o_o give them more time or something...
Yeah, I'll see whether they reply during the week. To be honest the hard part is not integrating the score system - I'm sure we could switch between them quite easily. The hard part is making sure the game still feels polished, that the achievements are balanced, and that users who don't want to go online don't have to.


Quote:
Originally Posted by AddictArts View Post
A big thanks to the developer. I had missed the last promo go around and the dev made a point to give me a code before the next offering. And I had planned to buy it.

The game is very polished and way cool physics. I really like it.
Glad you like it AA.

I have some additional promo codes left over... if anybody wants one, PM me. iTunes reviews would be appreciated.

If I run out I'll make a point of looking you up next time, though since online leaderboards are in the next release you might want to get some practice in.
12-06-2009, 06:54 PM
Game Impressions

Excellent game! I'm only on level 13, but I already know that this is a keeper. The graphics are simply beautiful, the soundtrack fits perfectly and the app is extremely well polished all around.

There is a learning curve for placing shots and I did find myself getting frustrated at certain points where I felt that the good shots were mostly luck. But after settling in for a while on a couple of levels, I found that I could adjust and place shots where I wanted them to go, even after the planets shifted. It just takes some time to get used to how the physics work in the game.

One change I think should be made is to have the "ready to fire" indicator light be brighter and more visible without looking closely at it. I'd actually prefer if it were on the left side so I wouldn't have to move my finger off the cannon to see it, but I don't know if that would mess too much with the steampunk design. In any case, it's a very minor thing. And this is definitely a 5-star game.
12-06-2009, 07:46 PM
This is one of the most polished iphone games I've played . I love the explosions, the effects are amazing, they really do a good job at immersing you into the game. The game sounds are top quality. At first when I started playing I wasn't sure what the gameplay was about, 5 minutes later I was wanting more and more. Hard to describe but definitely a unique game in a very good way. Recommend everyone check this out.
12-07-2009, 01:16 AM
Joined: Aug 2009
Location: Philippines
Posts: 744
Nijo,

If you integrate either OF or Plus+, please make the scores and achievements viewable ingame and not only through those social platforms. Thanks. And oh, don't put the OF logo on your now beautiful icon!

OpenFeint/Agon: Waward
Plus+: Ward
Beta Tester for Minigore & Katchup!
12-07-2009, 01:18 PM
Joined: Jul 2009
Location: Massachusetts
Posts: 351
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I have just had a little time to play Bombardiers Guild (the first four levels) and so far I have been enjoying it. It's kind of a mix between Gravity Sling and that old Qbasic Gorillas game (but with much much much better graphics). I love the game's steampunk style menu graphics.

My first impressions are that, Quantum Toast has done a nice job with the gravity element as well. I like how a player is locked out the player from firing off another shot until the first one has not yet hit its any target. This leaves the firing player vulnerable and forces players to be more strategic rather than just rapid firing over and over again.

I do wish the game was a bit more difficult (ie. The AI was a better shot). I would suggest several difficulty levels, that way you can offer a more challenging AI opponent for more experienced players. Are there only 9 levels or do I need to complete the nine to unlock more? There is a same-device multiplayer mode which I could see offering a good deal of replayability. I have not had a chance to try the multiplayer yet, I tend to prefer online multiplayer modes, but I'm gonna see if I can grab a co-worker to try this out.

Overall, great work, though I think $1.99 could be a little high for the brevity of the single-player campaign otherwise it needs more levels. I'll definitely be playing some more.

-Brett

UPDATE::: I've just been informed that the AI does get progressivly more difficult and that the first few levels are intended to ease you into the game. Plus there are more levels that get unlocked once you complete the initial nine. YAY!

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