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Zoo Lasso: combo-based shape-drawing action puzzler

11-22-2009, 11:06 PM
Joined: Nov 2009
Location: Wellington, New Zealand
Posts: 27
Zoo Lasso: combo-based shape-drawing action puzzler

We’re proud to present Zoo Lasso, our first iPhone game, scheduled for App Store release on November the 25th.

Game site: launchingpadgames.com/games/zoo-lasso
App store link (once the game is out): itunes.com/apps/ZooLasso


Gameplay video

A video is worth a thousand words.

About the game

All the animals in the zoo are escaping, and it’s up to you to rope ’em in! Lasso lions, monkeys, zebras and parrots as fast as you can in frantic combo-based puzzle action.
  • Simple to play — just use your finger to draw around animals
  • Easy to learn, but challenging to master — get the biggest scores with elaborate combos
  • Cute graphics and catchy music!


Use your finger to draw around different species. Rope up lots at once to get more points. Then go for big combo bonuses with figure eights, clover leaves or even wilder shapes. But watch out… if too many animals leap onto the screen, you’ll be overwhelmed!

  • Simple but deep combo gameplay.
  • Start your mission as a lowly Volunteer Rope Holder and rise through all 11 ranks to Emperor of Entrapment and beyond.
  • Beat your friends’ scores on the OpenFeint leaderboards.
  • Make sure you catch the time-slowing tortoise!
  • More content scheduled for regular game updates: look out for OpenFeint achievements, theme packs and (we hope, eventually!) a two-player mode.

Last edited by timknauf; 11-23-2009 at 04:26 PM. Reason: Some thumbnails were accidentally linked to themselves.
11-23-2009, 03:28 PM
Joined: Nov 2009
Location: Wellington, New Zealand
Posts: 27
Two important bits of information I forgot to mention:

Price: We're launching at a special price of 99c. We may raise the price to $1.99 later once some extra features are in.

We also have a Facebook page where you can keep abreast of developments. And of course you can follow me and Tristan on Twitter.

11-23-2009, 03:31 PM
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761
Surprised there is no interest in your game yet. Looks good. Goodluck with it.
11-23-2009, 03:58 PM
Joined: Nov 2009
Location: Wellington, New Zealand
Posts: 27
DaveMc: Looks like we do have a bit of interest now, thanks to you.

I should say that we've recently finalised the plan for our 1.1 release. It'll introduce OpenFeint achievements, including some expected ones like attaining certain ranks, as well as a few more esoteric and unusual ones.
11-23-2009, 04:00 PM
Joined: Nov 2009
Location: Wellington, New Zealand
Posts: 27
Now, how about a few promo codes?

Some promo codes for those wanting to take a look in advance of release:


11-23-2009, 04:30 PM
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 12,002
6NXFJ4T49TEW, thanks!

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
11-23-2009, 04:30 PM
Joined: May 2009
Location: The Underworld
Posts: 9,230
looks cute, fun, and challenging


Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.
11-23-2009, 04:32 PM
Joined: Oct 2009
Posts: 2,242
Thanks, this looks really cute!
11-23-2009, 04:37 PM
Joined: Jun 2009
Posts: 10,506
11-23-2009, 04:40 PM
Joined: Oct 2009
Posts: 2,242
Very early impressions (I only played for a few rounds)- Very cute pick up and play game. The graphics are great and the animals are pretty realistic. I like the option to continue the game when you pause and exit. Also, the directions are very clear which is always a plus!