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New Rolando update/News

09-24-2008, 05:08 PM
#1
Joined: Sep 2008
Posts: 28
New Rolando update/News

Hand Circus has posted a new image of their upcoming game Rolando. They have also provided some more information about the next coming weeks of what to expect with the game.
Quote:
Well the cold weather thats starting to creep in is a definite indicator that Summer is fading fast, but as some of you are aware, there is no Rolando in the AppStore just yet. Its been an amazing adventure so far but it is taking us a little while longer to finish, so for those of you waiting please accept this latest screenshot with our apologies Rest assured we are working long days, full-time, to get Rolando finished and looking as good as possible, and really appreciate all of the kind words. This screen shot is from World 3, “Rolando Central”.I’m nearly finished on the new trailer which will show LOTS of exciting new things from the world of Rolando. It won’t be this week, and it may not be next week (as we need to get clearance for music) but it will be soon.
http://www.handcircus.com/






Last edited by chrisjonny; 09-24-2008 at 05:17 PM.
09-24-2008, 05:13 PM
#2
Joined: Aug 2008
Posts: 536
This is how games should be developed. I hate paying to be a beta tester. Kudos to handcircus, I can't wait for Rolando!

09-24-2008, 05:48 PM
#3
Excited

I for one am really excited about this game. It seems to be one of the few games that is really being designed with the iPhone in mind. My favorite games are the ones that don't try to use pretend analog controllers (think Pac-Mac) but instead find ways to use the iPhone controls naturally. For example, Galcon may not deliberately have been designed for the iPhone, but it's very natural to use.

Anyway, back on topic. I have high hopes for Rolando and am waiting patiently.
09-24-2008, 06:00 PM
#4
Totally looks like it could fall into the "killer-app" category. If Apple is going to be making a fuss about the iphone/pod being a great game platform, they need a lot more games with the inspiration of titles like this.
09-24-2008, 11:48 PM
#5
Joined: Aug 2008
Location: Tokyo, Japan
Posts: 353
Quote:
Originally Posted by different View Post
This is how games should be developed. I hate paying to be a beta tester. Kudos to handcircus, I can't wait for Rolando!
Exactly. I don't mind waiting if what I am finally able to purchase is actually a finished product, rather than a bug-ridden, incomplete concept app.
09-25-2008, 01:54 AM
#6
Quote:
Originally Posted by mavis View Post
Exactly. I don't mind waiting if what I am finally able to purchase is actually a finished product, rather than a bug-ridden, incomplete concept app.
I question if many even have a concept.
09-25-2008, 02:51 AM
#7
Joined: Jul 2008
Location: Orlando, FL
Posts: 4,491
It feels like devs are using the app store gain capitol so they can develop their games further.

Like they make a game, which functions just barely, to "test" interest and design. If they sell enough copies and see profit, THEN they start to really update their apps.

And while I understand that, I don't appreciate it as a consumer.