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Magnetic Shaving Derby

11-26-2009, 01:59 PM
#1
Joined: Oct 2009
Location: Melbourne
Posts: 250
Magnetic Shaving Derby

(updated - 4th of July 2010)

Hi! It's been awhile. I finally finished Magnetic Shaving Derby and submitted it yesterday. It's quite a bit more frantic than it was when I first made this thread



Magnetic Shaving Derby is a simple little arcade game about shaving a guy’s face by attracting a razor with a magnet.

It started off as a homebrew game for the Nintendo DS (which can be downloaded from here) which I made for a friendly little coding competition. Now it's an iPhone game.

The iPhone version is pretty much the same, but with more. As well as the classic time trial mode, it has a 3-minute score attack mode which has powerups, fruit, hazards and other stuff thrown into the mix. The scoring system rewards skillful shaving.

Each powerup will both help and hinder you in different ways, and each hazard is an opportunity to score more points. The effects of different combinations of powerups can be useful.. or disastrous!

It has tilt and touch controls, an original chiptune mini-soundtrack of 6 songs, 8-bit style sound effects & pixelly graphics.

It's OpenFeint enabled.. separate leaderboards for tilt and touch mode (tilt mode is hard!), and achievements.


Youtube link | Pop Up


It will be 99c for a couple days upon release, and then go up. One off release sale inspired by the awesome Rocketcat Games

cheers! nyarla.


----------------
(original post from last year)

Hey all! I'm currently having fun making my first iPhone game, Magnetic Shaving Derby.



You play by moving the magnet around with your touch, while it constantly attracts the razor. You have to shave all the hair while trying not to shave the bits which really shouldn't be shaved.. eyes etc. It's got an oldschool arcadey sort of feel.


Youtube link | Pop Up

Last edited by nyarla; 07-05-2010 at 06:05 AM.
11-26-2009, 02:03 PM
#2
Joined: May 2009
Location: Classified
Posts: 625
Looks painful

Nice work though, you don't see many things like this anymore, or at least recently

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11-26-2009, 02:17 PM
#3
Joined: Aug 2009
Posts: 1,070
The screens look somehow boring, but the video showed that it is quite funny
07-03-2010, 04:17 PM
#4
Joined: Oct 2009
Location: Melbourne
Posts: 250
Thanks dudes

Sorry I didn't reply for months. Figured I'd wait till I had something to show before bumping the thread.. Finally submitted my game to Apple yesterday. Yay! I've updated the first post with details.
07-03-2010, 04:29 PM
#5
Joined: Jan 2010
Location: where rice paddies grow...
Posts: 3,436
looks awesome

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07-04-2010, 07:24 AM
#6
Joined: Oct 2009
Location: Melbourne
Posts: 250
Thanks!

The tiny little MSD soundtrack can now be downloaded from my site.. 6 songs in 6.5 minutes, haha. Enjoy!

Direct link to file
07-04-2010, 08:10 AM
#7
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
This ... is bizarre. Yet strangely somewhat compelling. Like Hover Bovver, only on a face ... and if it was designed by Japanese game show creators. Who were drunk. And then ate an entire bowl of shrooms fried in lysergic diethylmide. In a pan made of crack. Naked.

But in a good way.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
07-04-2010, 09:29 AM
#8
Joined: Oct 2009
Location: Melbourne
Posts: 250
hahaha, excellent.

Also.. yay Hover Bovver! The shaving/mowing similarity didn't occur to me til after I made the original MSD. <3 Llamasoft.
07-04-2010, 11:58 AM
#9
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Quote:
Originally Posted by nyarla View Post
hahaha, excellent.

Also.. yay Hover Bovver! The shaving/mowing similarity didn't occur to me til after I made the original MSD. <3 Llamasoft.
Jeff Minter is awesome. He never failed to make the quirkiest, yet most entertaining games. This game kind of reminded me of that, except for the fact that "quirky" is a vast understatement.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
07-04-2010, 12:24 PM
#10
Joined: Oct 2009
Location: Melbourne
Posts: 250
Quote:
Originally Posted by Mindfield View Post
Jeff Minter is awesome. He never failed to make the quirkiest, yet most entertaining games. This game kind of reminded me of that, except for the fact that "quirky" is a vast understatement.
That's a massive compliment. Thanks!!

Jeff Minter has pretty much been my biggest inspiration in my game making adventures.. loved his games since I was a kid with a C64, though I haven't played his newest couple yet. Original and interesting game mechanics and enemy behaviours..attention to detail..lots of particles & things exploding and such.. and FUN

I can't claim to be able to achieve anywhere near that level of awesomeness, but I hope I can at least learn from it and start working towards it in my own way..... MSD is only a small game and I'm only a noob at game making, but if anyone finds it even a fraction as fun as I've found most of Llamasoft's games I'll be mega happy.