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What is a good price to charge for graphics?

12-01-2009, 10:36 PM
#1
Joined: Nov 2009
Posts: 297
What is a good price to charge for graphics?

My friend is good at gfx and He is going to do all that gfx for my iphone game. We haven't decided on a price yet. What do you guys think he should charge. Also in percent of app sales. The app will probably be $1.99. It is a game that will have just a plain polished gfx kinda like flight control or harbor master style gfx. He has his own software to do the gfx and everything. What would you guys charge or think i should charge in percent of sales.
Thanks in advance.

My Twitter: pcmaster160
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12-02-2009, 12:53 AM
#2
Joined: Feb 2009
Location: San Jose, CA
Posts: 546
Since he's your friend, I would suggest a percent of the game profits. For someone who isn't your friend, I'd suggest a flat rate (it's a trust issue)

As for the %, I would say more than 25% and no more than 50%, depending on his level of skill and time required.

Just to throw some numbers out there, I paid the following for art from three different artists:

$150: Few dozen terrain tiles, highly skilled artist
$100: About a dozen character portraits
$75: Full screen, colored, character art
12-02-2009, 01:11 AM
#3
Joined: Nov 2009
Posts: 297
Ok cool so in the 25% range. Thanks i'm new to app development.

My Twitter: pcmaster160
Future Games Developers - Website - Twitter
12-02-2009, 02:55 AM
#4
Joined: Mar 2009
Location: Singapore
Posts: 1,770
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I split 50-50 with Pixel Warrior's artist. He's DGH94 on these forums. He's also the idea guy though, and the marketing guy. He has some really good ideas.
12-02-2009, 08:32 AM
#5
Joined: Nov 2009
Posts: 297
Ok I could see 50-50 if he comes up with the ideas. I'm thinking of paying my artist 30%-35% because he's kindof new at gfx but is good.

My Twitter: pcmaster160
Future Games Developers - Website - Twitter