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Is my copy of Skee-Ball bad or are the physics in this game horrible?

12-03-2009, 05:12 AM
#1
Joined: Aug 2009
Posts: 108
Is my copy of Skee-Ball bad or are the physics in this game horrible?

I'm referring to the Skeeball app by Freeverse, the one that's been in the Top 5 Paid Games on iTunes for a while now.

I swear this game has wonky physics... it's like the balls are made of lead... they glide but they always give a really heavy "thud" like bounce and never make the target.

Yes I've been practicing and no I don't suck... I cannot get used to these physics.

Any other people feel this way? I don't know how this game became so popular...
12-03-2009, 05:15 AM
#2
Joined: Sep 2009
Posts: 5,678
Believe it or not- its you. The games physics are actually very well done, it just takes, well, a lot of getting used to. I hated it with a passion when I first got it, but now I like it. Still hard, but I'm used to it. Just keep at it.
12-03-2009, 07:11 AM
#3
Joined: Jul 2009
Location: Melbourne, Australia
Posts: 2,585
Have you ever actually played a real Skee-Ball game?

Games I have beta tested: Minigore, Cogs, Guerilla Bob, Above and Beyond: Air Combat, Baseball Superstars 2010, 33rd Division, Cash Machine, 5 star General, Flick Football... Possibly some other ones I;ve forgotten
12-03-2009, 07:17 AM
#4
Joined: Sep 2009
Location: xor eax, eax
Posts: 755
I agree with Derek - it's you.
It's really hard if not impossible to create a game which is good for everybody.

P.s.
I've received also contradictory opinions regarding the physics and the controls in my game. Some people found it frustrating, whilst other just loved the way it works.