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Old 12-07-2009, 03:11 AM
dubane dubane is offline
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Join Date: Feb 2009
Location: Denver, CO
Posts: 97
Default Gravity Sling v1.1 is OUT

Hey everyone,

Apple just approved v1.1 of our Free + In App Purchase game Gravity Sling a few hours ago. You can check it out here:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=336233522&mt=8

This is an inertia based puzzle game where you try to get the spaceman back to the space shuttle by taking the longest path possible. The initial release made the TA front page! http://toucharcade.com/2009/11/05/fi...ched-free-dlc/

We've made a lot of changes to this version. Most notably is the addition of moving planets, which really changes around the gameplay making those levels a bit of a different challenge than the stationary planet levels.

Here's a list of all the significant updates:
  • Moving Planets
  • Star Pickups on most levels
  • 64 new levels (4 free + 2 new level packs)
  • Display indicators for if you’ve met a level target or not
  • Better help for the first few levels
  • Improved game flow between levels and retries
  • Much better UI performance
  • Updated OpenFeint to 2.3.1
  • New achievements
  • Fixed multi-touch bug in gameplay
  • Numerous other tweaks and bug fixes
  • In-game ads were added, they should not appear if you own any of the level packs

Here's the new YouTube trailer we posted

Youtube link | Pop Up


For those of you that can't or won't do In App Purchase, we've also submitted a "Deluxe" paid version that has all the levels unlocked from the start. Unfortunately it got rejected by Apple for a minor issue, but we're hoping it will still get released before Christmas.

As always we look forward to seeing what you think of this!
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