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Hey everyone,
Apple just approved v1.1 of our Free + In App Purchase game Gravity Sling a few hours ago. You can check it out here: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=336233522&mt=8 This is an inertia based puzzle game where you try to get the spaceman back to the space shuttle by taking the longest path possible. The initial release made the TA front page! http://toucharcade.com/2009/11/05/fi...ched-free-dlc/ We've made a lot of changes to this version. Most notably is the addition of moving planets, which really changes around the gameplay making those levels a bit of a different challenge than the stationary planet levels. Here's a list of all the significant updates:
Here's the new YouTube trailer we posted Youtube link | Pop Up For those of you that can't or won't do In App Purchase, we've also submitted a "Deluxe" paid version that has all the levels unlocked from the start. Unfortunately it got rejected by Apple for a minor issue, but we're hoping it will still get released before Christmas. As always we look forward to seeing what you think of this! |
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