★ TouchArcade needs your help. Click here to support us on Patreon.

TileStorm

12-08-2009, 08:03 AM
#1
Joined: Dec 2009
Location: Guildford
Posts: 128
TileStorm - Epic sliding block puzzle adventure

TileStorm is an extremely addictive puzzle adventure game. People have told me that TileStorm is more fun than Tetris, more compelling than a Rubik's Cube, and more rewarding than Sudoku. I hope you agree. With over one hundred unique levels and puzzles, TileStorm is guaranteed to keep you and your friends busy for quite some time and represents excellent value for money.

The idea of the game is to solve a series of puzzles enabling 'Eggbot' to make his way through each respective level to the exit. There are many types of levels, tiles and maps. TileStorm has four themes in total and one hundred levels with one or more puzzles on each. Some of the puzzles are easy and some are hard but you need to complete all the levels in each area before you can move on to the next area. The different themes are: Industrial, Egypt, Medieval and Jungle.

TileStorm is now finished and awaiting approval from Apple. It is due for release in the week before Christmas. Keep up to date on progress by visiting http://www.massivehadron.com and for more information contact acakebread@massivehadron.com. At the website you will also see the latest video of TileStorm, or you can directly access it here at youtube: http://www.youtube.com/watch?v=p5QF4gEoYcw


Last edited by acakebread; 12-09-2009 at 04:12 AM.
12-08-2009, 09:16 AM
#2
Joined: May 2009
Location: The Underworld
Posts: 9,230

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.

Last edited by Prab; 12-08-2009 at 09:02 PM. Reason: hd

12-08-2009, 02:02 PM
#3
Joined: May 2009
Location: UK
Posts: 741
I've played Tilestorm. I guess I should declare an interest as it's using Ground Effect tech under the hood. It's a really cool take on the sliding block puzzle genre.

The puzzles in the sticky-tile mode (as seen at 1:44) are, as far as I know completely unique and get extremely challenging as the puzzles get bigger an more complex.

The touch controls are really slick even on older devices.

-=< Fat Owl With A Jetpack >=-
-=< Topia World Builder >=-
-=< Twitter >=-
-=< Blog >=-
12-08-2009, 05:56 PM
#4
Joined: Dec 2009
Location: Guildford
Posts: 128
Thanks Glenn. The sticky tiles are a real challenge and not something people will have come across before I am sure.

I am really sorry but I tried to link some pictures of TileStorm and I was wondering why they were not coming out. I have just found out that I was doing it the completely wrong way. I think I have fixed the problem now. I hope that people that have already looked at this thread were not put off by this error.
12-08-2009, 07:04 PM
#5
Looks good and up my alley! Hope its approved soon!
12-08-2009, 07:08 PM
#6
Joined: May 2009
Location: The Golden State
Posts: 5,809
Those graphics look VERY nice. I especially like the name of the robot

Add me on Steam for TF2: eggzbacon
12-08-2009, 09:00 PM
#7
Joined: Dec 2008
Location: SG
Posts: 3,549
oooohh~~~ puzzle adventure game. Looking forward to this one

Crystal, OpenFeint, Plus+, Disc Drivin: Prab | Game Center: PrabSG
12-08-2009, 09:13 PM
#8
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
From the basic look here:

Pros: Very impressive graphics and 3D tech. Detailed, well-desgned, engaging. Most impressive.

Cons: I have never been a fan of sliding tile puzzles as I've always found them impossibly dull, and this is just a glorified version of one. That said though the visuals alone and the rather unique take on the genre might just make me change my mind. We'll see what the impressions are like I suppose once it's out. But the fact that a sliding tile puzzle is even making me consider it says volumes to me.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
12-09-2009, 03:55 AM
#9
Joined: Dec 2009
Location: Guildford
Posts: 128
Quote:
Originally Posted by Mindfield View Post
From the basic look here:

Pros: Very impressive graphics and 3D tech. Detailed, well-desgned, engaging. Most impressive.

Cons: I have never been a fan of sliding tile puzzles as I've always found them impossibly dull, and this is just a glorified version of one. That said though the visuals alone and the rather unique take on the genre might just make me change my mind. We'll see what the impressions are like I suppose once it's out. But the fact that a sliding tile puzzle is even making me consider it says volumes to me.
Hi Mindfield,

It is fair to say that there is a sliding puzzle element to the game, but that is not what it is all about. It is a shame because a video cannot convey the real content of the one hundred levels of the game in two minutes. When you play through you will find that the real problem is not the sliding puzzle element, but in fact working out the route. On some later levels you will also find that there are multiple choices, and in some cases multiple solutions. If you are trying to complete the game as fast as possible, you will need to explore all the possiblilities. Of course sitting on top of all of this, as you say, is the added problem of the sliding puzzle element, but there is a new take on this, and you will find that it is in no way a standard sliding puzzle. The properties of the slide puzzle combine features from other popular games like 'blocked' and to a certain extent some new unique behaviour that people will not have experienced before. So I hope people will enjoy the game for what it is supposed to be, which is that it is a puzzle adventure. You will also find that it is a real challenge. One of my biggest fears for TileStorm is that it might be too difficult. One thing I can guarantee is that TileStorm will keep you busy for a long time. I am very good at it now and it still takes me hours and hours to play through the whole game. I think for new people it should keep them entertained for much longer than that. So if you do buy it I really hope you enjoy it.

Thanks very much for commenting,

Andrew Cakebread

Last edited by acakebread; 12-09-2009 at 07:01 AM. Reason: spelling mistake
12-09-2009, 03:59 AM
#10
Joined: Dec 2009
Location: Guildford
Posts: 128
Thanks New England Gamer, eggzbacon and Prab. I think you will enjoy TileStorm. It is guaranteed to keep you entertained for quite some time. I am thinking of giving out some promo codes on this forum when it is approved. Any advice on how to go about doing this will be greatly appreciated. I think I might base the criteria for who gets them on people that have shown genuine interest in TileStorm in this forum.

regards

Andrew Cakebread