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Starball - BALLBUSTER! power-up poll

View Poll Results: Does the BALLBUSTER! power-up spawn enough during a game?
Yes, it is just perfect! 9 45.00%
No, it needs to spawn a little more frequently. 9 45.00%
It actually spawns to much as it is. 0 0%
I don't have the game, and don't plan on it. BTW... Ballbuster?!? Does it hurt much? 2 10.00%
I don't have the game yet, but I am absolutely, for sure, definitely going to buy it, I promise. 0 0%
Voters: 20. You may not vote on this poll
12-09-2009, 06:27 PM
#1
Joined: Jun 2009
Location: USA
Posts: 223
Starball - BALLBUSTER! power-up poll

Here is a quick poll on something we are curious about in our new Starball game.....
(we didn't start the main game thread, so we couldn't add the poll to that (thanks though Palfince for getting it going)).

Main game thread here --> STARBALL by QuantumSquid

For those that don't "YET" own the game, there is a power-up called the BALLBUSTER! that has a chance of spawning each time a star is collected. This clears the board of all hazards, resulting in fresh game board, and thus a higher starscore.

We are wondering whether or not you guys think the BALLBUSTER! power-up does NOT spawn ENOUGH while playing, or if it spawns TOO MUCH during the coarse of a single game.

We would love to hear all comments or suggestions for future update consideration. Thanks.
12-09-2009, 07:18 PM
#2
Joined: Dec 2009
Posts: 6
voted that i like it as it is but caveat is i haven't played insane or normal enough to be frustrated by the lack of the powerup....

I think it is just fine for the beginner set though....

12-09-2009, 07:23 PM
#3
Joined: Aug 2009
Posts: 2,610
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im pretty sure this is in the wrong section but whatever

i voted for that it needs to come more, not TOO much, just like add a couple of % to teh chances and im good

Quote:
Originally Posted by Dr. Porkenheimer View Post
Someone is ridiculing Big Albie? Kill him.
Always remember, you can't spell slaughter without laughter.
12-09-2009, 07:38 PM
#4
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,781
It all depends on one simple thing for me...do you plan in future updates to have popping balls be worth points or is it only a means to gain a little breathing room?

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
12-09-2009, 09:33 PM
#5
Joined: Sep 2009
Posts: 101
Voted that I like it the way it currently is. Although I have yet to really get serious with "Insane" difficulty.

To me this power up is like that "rare drop" that gets your heart to skip a beat or two. Don't really depend on it at all, but every time I get it, its a feeling of "Yes!"

I say keep it how it is.
12-10-2009, 08:54 AM
#6
Joined: May 2009
Posts: 341
Think it's perfect - I got that highscore of mine with only 1 ballbuster, if you change it to appear more, someone who gets it say 10 times is going to stand an easy chance of beating my online score.... don't like tweaks that mean people have a slight advantage of beating other scores.
12-10-2009, 12:00 PM
#7
Joined: Jun 2009
Location: USA
Posts: 223
Thanks for the feedback so far... please keep it coming.

Right now, the Ballbuster! power-up has a 10% chance of showing up, but only when there are at least 6 hazards on the board (a little "Dev Tip" there).

We feel that increasing the chance of a Ballbuster! will not really make the game any easier or more fun, it will just make the scores higher. We think getting the higher scores should be something that takes strategy and stamina (and a little luck).
12-11-2009, 01:30 PM
#8
Joined: Jun 2009
Location: USA
Posts: 223
What addtional power-up ideas would you guys like to possibly see in the game?
12-11-2009, 01:37 PM
#9
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,781
Quote:
Originally Posted by QuantumSquid View Post
What addtional power-up ideas would you guys like to possibly see in the game?
Teleport?
Game freezes and player is asked to tap a new location for the now stopped player ball. While I like the idea requiring the player to tap the screen would probably break some of the flow, so just an idea but not a great one.

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
12-11-2009, 03:04 PM
#10
Joined: Jun 2009
Location: USA
Posts: 223
Quote:
Originally Posted by LordGek View Post
Teleport?
Game freezes and player is asked to tap a new location for the now stopped player ball. While I like the idea requiring the player to tap the screen would probably break some of the flow, so just an idea but not a great one.
Hmm... interesting. Keep'em coming.