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  #1001  
Old 03-20-2011, 04:40 PM
tatoforever tatoforever is offline
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Forgot to mention that the gameplay video isn't a 2 mins video, is the whole demo (40 mins) recorded on the iPad2.
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  #1002  
Old 03-20-2011, 04:45 PM
thethinice thethinice is offline
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Can't wait!! And btw, for all those people that said all they're doing is creating hype, they HAVE created alot of hype, so now they need to live up to it. So give um some time for christ's sake, don't you have other things to do in life than complain about a game not being released yet?
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  #1003  
Old 03-20-2011, 04:47 PM
Der-Kleine Der-Kleine is offline
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Quote:
Originally Posted by 1nonya1 View Post
Have you even played Mission Europa yet? I guess not judging by the comments you made.
What I'm trying to say is that you somehow have an entire company dedicated to this yet cannot come out with this in a YEAR? Cannot post screenshots or video in a YEAR?
Show us something that really proves your working on this game you posted in here about more than a YEAR ago. Otherwise you're just trying to create hype for something that doesn't exist and trading on a existing named product, namely Dead Strike.
Which quite frankly, several people - including myself - weren't too impressed with the iOS version.
And why can't you self-publish like Ryan has? Why do you need a publisher? Sounds to me like all you have at this point is a game IDEA and not really a game and would like someone to pay for you to actually develop it. If that's true, at least own up to it and have this thread locked until you can scrounge up the funds.
Uhm, they posted loads of screenshots, just to correct one thing of many in your post...
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  #1004  
Old 03-20-2011, 04:53 PM
thethinice thethinice is offline
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Quote:
Originally Posted by tatoforever View Post
I already tell you that Forgotten Memories production started in mid 2010 and not a year+ like you are assuming. Yes our demos and early prototypes where done more than a year a go but back in that time Psychoz Interactive didn't exist yet, we where a bunch of game developers working in our spare time, testing mechanic ideas, we didn't even though all this will become a real project. However, we have been posting images progress each month and even tech videos (look on my youtube channel) to show progress. Anyone following this thread (and not just the final pages like you) knows that I've posted an incredibly amount of images on the iPhone/iPad with real progress.
Btw, I'm uploading the gameplay video on youtube right now.
Btw tato this is the 1,000th post in this thread!! I just like noticing these things.... carry on.
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  #1005  
Old 03-20-2011, 04:57 PM
redribbon redribbon is offline
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i just cant wait even for that video
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  #1006  
Old 03-20-2011, 05:43 PM
mestour mestour is offline
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Quote:
Originally Posted by thethinice View Post
Btw tato this is the 1,000th post in this thread!! I just like noticing these things.... carry on.
is it out out?? (the video)
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  #1007  
Old 03-20-2011, 05:59 PM
undeadcow undeadcow is offline
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Quote:
Originally Posted by 1nonya1 View Post
Now go follow the adventures of Ryan as he created TWO separate FPS RPGs in the same timespan as this SINGLE game - both Necromancer Rising and Mission Europa... no excuses for this delay other than this entire thing doesn't exist.
Wow... a lot of grief towards the developer, that's very uncool. Keep on working away at it Tatoforever! These developers have got tons more experience under their belt than any of the entitled punks jabbing away at them here. I haven't even been following Forgotten Memories but this sort of arrogant attacking [exampled above] is especially nauseating.

Last edited by undeadcow; 03-20-2011 at 06:03 PM..
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  #1008  
Old 03-20-2011, 06:19 PM
bebo_beta2002 bebo_beta2002 is offline
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woow can't wait for the video
how much time left tattoo?
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  #1009  
Old 03-20-2011, 06:35 PM
tatoforever tatoforever is offline
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Alright the video is fully uploaded.

Note: This is not the final game but a quick gameplay demo to showcase game core mechanics, neither the cameras, interfaces, progress and storyline in this demo are final. There's some missing features in this early build for a number of reasons:not yet finished, buggy, need polish. Interfaces for the puzzle/riddle and menu systems are still being worked on.
Also, some animations/states are a bit buggy/sluggy. We are improving those systems for our next milestone, the first beta of FM.
Rest assured, this is just an alpha build of what's coming.
Our goal is to release Forgotten Memories beta this summer/autumn and the final version before this Christmas (2011).
Btw, the iPad2 is a monster compared to the iPad1, FM on that litle beast looks awesome, I'll le you watch for yourself:

Youtube link | Pop Up

And forgive me for the quick rush in the demo, i din't had the time to fully explore everything, but anyway, enjoy!

Last edited by tatoforever; 03-20-2011 at 06:41 PM..
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  #1010  
Old 03-20-2011, 06:56 PM
ChrisL ChrisL is offline
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Looks great so far! My only complaint is that the aiming/shooting doesn't look very pleasant.
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