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#1211
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I'm kind of worried now. I thought the game was originally conceived as a horror title with minimal combat. Is the game leaning towards being more focused on combat now?
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#1212
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You won't be gunning down enemies all the time. Provably 1/4 - 1/5 of the time you'll be fighting them. But there's others things to do with enemies, like: Sneaking, hiding, runaway. Theres also others things about our fear system and environment/enemies (that i can't comment now:P ). Quite unique, that you'll love it.
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#1213
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Ammo should be scarce, but not SO scarce that you can barley fire your weapons. Last edited by spartanmastah; 05-26-2011 at 07:38 PM.. |
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#1214
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#1215
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Is it a guy??
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#1216
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This is truly amazing at first glimpse.
![]() I really hope to support with ideas that may already known. Great ideas from famous games should be considered as a steeping stone: Engineered scares - Precisely timed moments that are so sudden and unexpected in environments. Example, heroine who hallucinates will see ghostly images or poltergeist sightings (Objects and pictures move. Things falling. Sudden scream. Cupboards and projectors have surprises). Making players think twice frequently before taking actions. Ensuring each diligently created places leave memorable impacts and storyline become less linear. Gameplay mechanics - Customizable controls. 180 degree turn (Like tapping joypad twice for quick turning and escape), bullet display, upgradable weapons, laser scope in weapons (enable better aim as enemies are opaque), suitable melee, health status/bar (Character limping when injured). Co-op with the other male character. Solving puzzles that require both or either of them. Enemies - Blood and gore in places and enemies will provide psychological effects. Different types of monsters that might require different combat. Extra contents - Outfits and easter eggs(hidden secrets)? It's easier said than done. Therefore, I only wish you all the best. It will be a wonderful game once everything is completed.
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#1217
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#1218
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So, how did u make the character? she looks really good.
the graphics are awesome.
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#1219
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I like your other ideas though, especially the Engineered Scares part. |
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#1220
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