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  #1601  
Old 03-14-2012, 11:11 AM
squarezero squarezero is offline
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Quote:
Originally Posted by Wediafom24 View Post
Is that the main character?.....it looks impresive BTW
No -- but I think you do hear her voice at the end ("Run!").

And yes, that was impressive.
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  #1602  
Old 03-14-2012, 11:18 AM
Wediafom24 Wediafom24 is offline
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Quote:
Originally Posted by squarezero View Post
No -- but I think you do hear her voice at the end ("Run!").

And yes, that was impressive.
Thanks! I can see now why this game took/taking a while to release because the devs want to release a quality looking iOS game
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  #1603  
Old 03-14-2012, 12:38 PM
Whiteplayer3d Whiteplayer3d is offline
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Quote:
Originally Posted by tatoforever View Post
[Teaser 1]
Entirely recorded at runtime, using heavy post process and shaders:
YouTube: video

New artworks and in-game images coming this week.
Also, new trailer is in the works, with lots of characters and new kind of enemies to be revealed soon.
PS: Teaser link added at the first page and signature. xD
Enjoy!
Absolutely great Very, very, very good work
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  #1604  
Old 03-14-2012, 02:04 PM
tatoforever tatoforever is offline
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Quote:
Originally Posted by Wediafom24 View Post
Is that the main character?.....it looks impresive BTW
No,
That's not the main character but one of the many you will interact with.
As squarezero said, the main one you'll hear at the end.

Last edited by tatoforever; 03-14-2012 at 02:08 PM..
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  #1605  
Old 03-14-2012, 02:07 PM
tatoforever tatoforever is offline
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Quote:
Originally Posted by barl View Post
The teaser is impressive! The little details like hair movement are great.
I just wish more was shown :P
But it is a teaser after all.
Tato, what do you mean by, "entirely recorded at runtime"?
Recorded at runtime means that the video was captured in real-time (using the engine power rendering).

Last edited by tatoforever; 03-14-2012 at 02:11 PM..
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  #1606  
Old 03-14-2012, 02:13 PM
Whiteplayer3d Whiteplayer3d is offline
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How looks version for older devices now? (iPod Touch 4G)
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  #1607  
Old 03-14-2012, 02:31 PM
tatoforever tatoforever is offline
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Quote:
Originally Posted by Whiteplayer3d View Post
How looks version for older devices now? (iPod Touch 4G)
Imagine the same video but with post-process turned off, shadows, skin shaders, volumetric lights, Depth of field, local reflections, less smoke density and all the goodness removed. xD
We are in the process of thinking to remove support for such devices as immersion is totally different when those effects are turned off.
And to be honest, we don't really care about selling 50% more copies, we want to make the game look exactly the same everywhere and of course immerse the players equally. Leaving the iPad2 and iPhone4S (A5 cores) as the minimum requirement.
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  #1608  
Old 03-14-2012, 02:44 PM
WCFields WCFields is offline
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Quote:
Originally Posted by tatoforever View Post
Imagine the same video but with post-process turned off, shadows, skin shaders, volumetric lights, Depth of field, local reflections, less smoke density and all the goodness removed. xD
We are in the process of thinking to remove support for such devices as immersion is totally different when those effects are turned off.
And to be honest, we don't really care about selling 50% more copies, we want to make the game look exactly the same everywhere and of course immerse the players equally. Leaving the iPad2 and iPhone4S (A5 cores) as the minimum requirement.
i don't won't to imagine that, good thing this game will be released by the time the 5th generation itouch will be out.
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  #1609  
Old 03-14-2012, 03:05 PM
Ghostz Ghostz is offline
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Great work! But the girl looks a little cartoony? Also, is this how it's going to look on iPad 2 and 4S?
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  #1610  
Old 03-14-2012, 03:10 PM
FeNoMeN FeNoMeN is offline
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Quote:
Originally Posted by tatoforever View Post
We are in the process of thinking to remove support for such devices as immersion is totally different when those effects are turned off.
And to be honest, we don't really care about selling 50% more copies, we want to make the game look exactly the same everywhere and of course immerse the players equally. Leaving the iPad2 and iPhone4S (A5 cores) as the minimum requirement.

your team will be very wrong if they do that...that mean you must wait for iphone 6 and ipad3
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