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  #1801  
Old 05-31-2012, 11:45 AM
JBRUU JBRUU is offline
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Co-op usually kills a sense of fear. This isn't resident evil.

Though I must admit that there aren' enough iOS games with co-op nowadays.
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  #1802  
Old 05-31-2012, 11:48 AM
JBRUU JBRUU is offline
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Quote:
Originally Posted by juls363 View Post
Lol people. It's an iOS game. Give the developers a break. Seriously? Multiplayer?
Sure, there are some of great multilayer games for ios. Every played modern combat 3? Nova 3? Mc3 has multi nearly IDENTICAL to mw2 (ign said "looks and plays exactly the same) complete with killstreaks, attachments, perks, etc. nova is the go-to for halo. Jetpacks, vehicles, full physics system, and perks and attachments. Of course iOS has some awesome multiplayer games.
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  #1803  
Old 05-31-2012, 02:01 PM
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Oktagon Games Oktagon Games is offline
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Quote:
Originally Posted by JBRUU View Post
Sure, there are some of great multilayer games for ios. Every played modern combat 3? Nova 3? Mc3 has multi nearly IDENTICAL to mw2 (ign said "looks and plays exactly the same) complete with killstreaks, attachments, perks, etc. nova is the go-to for halo. Jetpacks, vehicles, full physics system, and perks and attachments. Of course iOS has some awesome multiplayer games.
Indeed, we at Calibre Games are planning to make a game with the multiplayer / co-op modes.

About the Game: Really catches our attention, hope the controls are ok for this type of game!
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  #1804  
Old 05-31-2012, 03:32 PM
JBRUU JBRUU is offline
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Quote:
Originally Posted by CalibreGames View Post
Indeed, we at Calibre Games are planning to make a game with the multiplayer / co-op modes.

About the Game: Really catches our attention, hope the controls are ok for this type of game!
The dev said that the controls were easy to pick up and that anyone could learn them. They're also going to be fully customizable, so I'm not worried to much about that. I'm more concerned about the size of the game and the framerate. It looks as though scares and gameplay are pretty much covered. The devs seem to be horror buffs
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  #1805  
Old 06-06-2012, 06:12 PM
JBRUU JBRUU is offline
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So...any new, Tato?
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  #1806  
Old 06-07-2012, 01:57 AM
tatoforever tatoforever is offline
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Quote:
Originally Posted by JBRUU View Post
So...any new, Tato?
Yes,
Melee system is finalyzed.
You can also make combos with different melee weapons (which affects your stamina, damage skill and speed). If you have few monsters around you, you can easily hit them all. The system is animation driven and 100% dynamic (not scripted).
We will show the the system in action with our alpha version later this month.
Till then, Enjoy!
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  #1807  
Old 06-07-2012, 05:20 AM
megasiech megasiech is offline
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is there no light in this game? very dark Pictures..
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  #1808  
Old 06-07-2012, 10:23 AM
Sidgoku123 Sidgoku123 is offline
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the game is looking excellent I just hope it becomes a big hit,also I think you should give the preview build to some gaming sites so It doesn't go under the radar.
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  #1809  
Old 06-07-2012, 11:24 AM
Akhilpo Akhilpo is offline
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This has been on development for around 2yrs, i guess. Hope its worth the waiting.
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  #1810  
Old 06-07-2012, 02:09 PM
Rip73 Rip73 is offline
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Quote:
Originally Posted by tatoforever View Post
Yes,
Melee system is finalyzed.
You can also make combos with different melee weapons (which affects your stamina, damage skill and speed). If you have few monsters around you, you can easily hit them all. The system is animation driven and 100% dynamic (not scripted).
We will show the the system in action with our alpha version later this month.
Till then, Enjoy!
Cool.
Okay, was gonna keep it short but gonna have to say can't wait for this game.
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