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#1951
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Ok, now I got it. I thought you were saying that it's similar to Dead Space while refering to the shooter part of the game.
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#1952
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@fastbridge,
Unity scales really nice, from very tiny small games to gigantic MMO games. It doesn't mean that you'll be able to create those games but if you have the sources (money and skilled team) yes! Regarding graphics, Unity give you direct access to hardware, you can use OpenGL inside Unity, create any kind of shading and effect, create your own lighting model, whatever you want (if you can). ![]() You can extend the Unity editor and create your own specific tools. For example we have our mission (well objective/quest) editor, dialog and item system hooked in the editor with other tools, they are all part of our our own framework (FOG which stands for Fear Oriented Gameplay). Unity is simply amazing and powerful. The upcoming Unity4 will have support for Directx11 (with many other great new features/additions). We are private alpha and beta developers of Unity, we give direct input/feedback to them every day, they made changes on Unity based on our feedback/suggestions and they are the coolest developers on earth! PS: We are already using Unity4 on Forgotten Memories!
Last edited by tatoforever; 08-22-2012 at 06:59 AM.. |
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#1953
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Tato, please show some pic from iPod 4G version
Please
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#1954
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Quote:
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#1955
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I think Tato needs to stop posting here until the game is released, that way we can better stand the wait.
... No I'd rather be teased another 4 months
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#1956
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^^^^^^^ It's deff one thing I hate about the upcoming section.
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#1957
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I know how depressing is waiting for something we like. I can share those thoughs with you! But the good thing is that upcoming titles (even if they aren't sequels of Forgotten Memories) will be done faster as we will be using our FOG Framework to create those!
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#1958
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Quote:
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#1959
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within your lifetime.
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#1960
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Quote:
Warm regards from Psychoz Team. |
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