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Forgotten Memories - A psychological survival horror

01-21-2013, 04:56 PM
Quote:
Originally Posted by tatoforever View Post
That's why Games haven't been taken as a serious art medium yet.
You'll see pretty woman's in FM, but it doesn't means you'll see their breasts bobbling around like gelatine. xD
One day a developer is gonna make it so bad it hits them in the face lol (namco I'm looking at you)
01-21-2013, 05:01 PM
Joined: May 2012
Location: USA
Posts: 6,714
Quote:
Originally Posted by bramblett05 View Post
One day a developer is gonna make it so bad it hits them in the face lol (namco I'm looking at you)
What did Namco do?

01-21-2013, 05:02 PM
Joined: May 2009
Location: Montréal
Posts: 2,177
Quote:
Originally Posted by bramblett05 View Post
One day a developer is gonna make it so bad it hits them in the face lol (namco I'm looking at you)
You mean the bobs hitting their own face?

Hopefully we are not following that route.

[Edit] I was joking. ^^

Last edited by tatoforever; 01-21-2013 at 05:13 PM.
01-21-2013, 05:18 PM
Quote:
Originally Posted by JBRUU View Post
What did Namco do?
Check any Soul Calibur series game XD
01-21-2013, 05:21 PM
Quote:
Originally Posted by bramblett05 View Post
One day a developer is gonna make it so bad it hits them in the face lol (namco I'm looking at you)
Not to talk about Team Ninja
01-21-2013, 05:23 PM
Joined: May 2012
Location: USA
Posts: 6,714
Lolol soooo...

Can you tell us anything about the combat system, Tato? From the videos I gather it works a lot like RE5 in terms of camera but without the action-oriented gameplay.

Similar to, say Dead Space iOS?
01-21-2013, 05:31 PM
Quote:
Originally Posted by JBRUU View Post
Lolol soooo...

Can you tell us anything about the combat system, Tato? From the videos I gather it works a lot like RE5 in terms of camera but without the action-oriented gameplay.

Similar to, say Dead Space iOS?
I think it still look more like resident evil 3.5/4 for combat, but with a camera similar to silent hill 2/3, cause it dont stay fixed behind the character, only when you aim.
01-22-2013, 01:35 AM
Joined: Jan 2013
Location: Athens,Greece
Posts: 27
Can you give me some specification on the iPhone 5?n tv out(not AirPlay),what resolution will it be?....and what about fps?....some titles are optimized for tv out at 720p(intense graphics games) and some 1080p(more "weak" games)...You said on iPhone 5,it will be all maxed out right?...Have you consider adding control over various graphics parameters(resolution,antialiasing,dof,vsync etc.)in the settings?...it will be better in my opinion!Any special effects on the fifth generation iPhone?One request of mine is to include surround sound via headphones(sound is the 50% in horror games)...more suggestions incoming....(I want to thank you for your detication to this work you do!You earn our respect!!!Be well...
01-22-2013, 07:35 AM
Joined: May 2009
Location: Montréal
Posts: 2,177
Quote:
Originally Posted by jujumafon View Post
I think it still look more like resident evil 3.5/4 for combat, but with a camera similar to silent hill 2/3, cause it dont stay fixed behind the character, only when you aim.
Correct,
Camera follows the character (but doesn't follow his back) in exploration mode. You can freely move the character in camera space (relative to it), because we think it's easier than tank controls. When you are in aim (or combat) mode, camera do follow the character and will always sit on his back (as in Dead Space). In aim mode, you can strafe the character and rotate him in character space (relative to himself), again similar to Dead Space.
Last but not long, In both modes you'll be able to control camera rotations which is very smooth btw.
Camera and character control/movement is really important for us, we don't take such features slightly. We've made them in a way that feels naturally so you don't even have to think about it.
I'm a bit busy now, I'll try to answer other questions later.
Warm regards to all you guys!

Last edited by tatoforever; 01-22-2013 at 09:01 AM.
01-22-2013, 10:33 PM
Joined: May 2009
Location: Montréal
Posts: 2,177
Quote:
Originally Posted by anouk82 View Post
Can you give me some specification on the iPhone 5?n tv out(not AirPlay),what resolution will it be?....and what about fps?....some titles are optimized for tv out at 720p(intense graphics games) and some 1080p(more "weak" games)...You said on iPhone 5,it will be all maxed out right?...Have you consider adding control over various graphics parameters(resolution,antialiasing,dof,vsync etc.)in the settings?...it will be better in my opinion!Any special effects on the fifth generation iPhone?One request of mine is to include surround sound via headphones(sound is the 50% in horror games)...more suggestions incoming....(I want to thank you for your detication to this work you do!You earn our respect!!!Be well...
I always like to hear peoples feedbacks (even if they know little about our game). I'm a very open guy when it comes to suggestions, so keep them coming.
I'll answer your questions tomorrow at the office, I need some rest now.
Warm regards,