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Real-Time App Sales

12-11-2009, 12:48 PM
#1
Joined: Sep 2009
Posts: 330
Real-Time App Sales

Do you think we will ever be able to get updates on what we are selling in a real-time fashion?

Our app ranking updates plenty of times every day, I wish we had a sales report that did the same.

Live App Store Purchases Video

Water Your Body (ON SALE $0.99)
http://apps.google.com/#1iPhoneApp
Tic Tac Pro (FREE)
New and Noteworthy!

Last edited by bravetarget; 12-11-2009 at 03:56 PM.
12-11-2009, 02:35 PM
#2
That would be nice but I couldn't imagine the system strain from so many people watching all day every day. I like to think of the Apple daily reports as my morning surprise!

12-11-2009, 03:00 PM
#3
Joined: Sep 2009
Location: Vancouver, Canada
Posts: 977
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Quote:
Originally Posted by bravetarget View Post
Do you think we will ever be able to get updates on what we are selling in a real-time fashion?

Our app ranking updates plenty of times every day, I wish we had a sales report that did the same.

Live App Store Purchases Video
Would be cool to have an app or desktop application that got push notifications whenever you got a sale. It could play a little cha-ching sound for each copy sold!

Last edited by MindJuice; 12-11-2009 at 04:33 PM. Reason: Typo
12-11-2009, 03:08 PM
#4
I too like the morning surprise of checking... or did when my game was selling!

Although its almost painful now to see sales in other countries cause I know I'll probably never see that cash. I have about a hundred bucks in a few other countries, but they haven't hit the $150 threshold, and may not for a very long time. So far I'm only get dough from the US store.

Developer of: Rummage and Rummage Lite
12-12-2009, 12:08 AM
#5
Joined: Sep 2009
Location: UK / Toronto
Posts: 602
I've heard of devs who become fascinated of their data and make it religion to check the handful of sales each day… wondering over a -10% & +5% disparity between days. Why do they do this? …Maybe they're looking each day, like lottery numbers, hoping for the jackpot.

I suppose Apple could provide realtime functionality for those devs. I'm sure the reason they haven't is they never thought anyone would need it. It makes no sense from a business point of view to check data any more frequently than daily, and even that's excessive. Weekly data is sufficient for seeing marketing results. You don't think publishers get the sales data from DS or PSP game sales on a daily basis, do you?
12-12-2009, 12:10 AM
#6
it'd be just like the stock market, but people would rely on it, and there would be very low consistency.

The Life Blog
Minecraft
12-12-2009, 10:10 PM
#7
Joined: Nov 2008
Posts: 942
We have real-time stats for our online games They are really necessary for doing efficient advertising, I think some stats-tracking libraries also provide you with that data, as long as people are connected to WiFi/Edge/3G when starting their game.