App description: Twice the gameplay originally released!
Internet Multiplayer | Episode 2 missions | More Challenge missions | Difficulty settings

Command the Red forces!

Red Conquest is a real-time strategy (RTS) game, set in open space. Experience the intergalactic war between the Blue and Red forces like never before!

Take command of your fleet with a user interface designed specifically for the mobile platform! Casual players of RTS games will appreciate the ease of managing their units with simple multi-touch controls, while RTS veterans will love the variety of advanced macro- and micromanagement options for tactical warfare.

Conquer the Blue forces in this epic prequel AND sequel to the events in Blue Defense and Blue Attack!


Features:
-Save state and auto save
-Campaign Mode - Shows the beginning of the war
-Challenge Mode - 4 types, 16 more levels
-Local Multiplayer - up to 8 players over WiFi or Bluetooth


Reviews:

"A Hardcore RTS App with Incredible Depth"
-AppVersity

"Red Conquest could be a genre-defining RTS for the system!"
-Slide To Play

"A complex, exciting RTS that takes full advantage of Apples hardware."
-Cult of Mac

"Get ready to plunge into the battle between Red and Blue forces once again!"
-pocketfullofapps.com

"This is a must buy for fans..."
-RazorianFly.com

"OH MY GOD. OH MY GOD!"
-wegmans, Touch Arcade Forums (yeah, you deserve a little love here, wegmans!)

"A highly original RTS that is designed to work with the iPhone... not just a clone of real time strategy games on the PC."
-iPhone Strategy Games

"Prepare for another serving of Kooistra-awesomeness!"
-The Appera

"For those who stick with it and master the controls, one of the most complete, well-made RTS experiences on the iPhone await..."
-Touch Arcade

wootbean's comments:



Quote:
What's New In Version 1.1.2.1
-iOS 4 compatibility!
-Updated app to display at iPhone 4 Retina resolution
-Updated app icon! (You finally nagged me into it! Blue Attack and Blue Defense icons will be updated shortly)
-Integrated PlayHaven into "more games" button
-minor tweaks to performance
-reduced texture memory footprint more
12-12-2009, 11:59 AM
Quote:
Originally Posted by DaDramaLlama View Post
On the final level of the campaign!! Great game John! The only RTS i like on my iPod. So ep. 2 will include a new campaign and possibly online multiplayer?
wow, you're fast!

I guess it is saturday, so you can dedicate yourself to the game.

Let me know when you've finished all the challenges... especially the "Survival" one called "A tale of two...".



It's devilishly difficult.

Developer, Cat in a Box Games!
Blue Defense: Second Wave! - $2.99
Blue Attack! - $1.99

Fastar! - $1.99
Red Conquest! - $0.99
12-12-2009, 12:00 PM
wow! so this game is beautiful! one of the best looking games.... i love how the ships are super anthropomorphic, and the colour schemes are just brills...

it is frustratingly hard right now. im just playing the first level.. trying to figure out how to 'mine' stuff so i can build up my fleet before the 'blues' swoop in a destroy me everytime..

other than that, i will be playing this a lot. i have an 8 hr flight to the east coast, and i expect to play the hell out of this game on that flight.

keep up the amazing work!!!

12-12-2009, 12:01 PM
Oh, and yes, each new expansion will include a complete new episode's worth of campaign levels, "side" missions, extra challenge maps, and probably more multiplayer maps and modes.

Online multiplayer is still being investigated, and it seems you guys really want it.

Developer, Cat in a Box Games!
Blue Defense: Second Wave! - $2.99
Blue Attack! - $1.99

Fastar! - $1.99
Red Conquest! - $0.99
12-12-2009, 12:02 PM
Quote:
Originally Posted by renton View Post
it is frustratingly hard right now. im just playing the first level.. trying to figure out how to 'mine' stuff so i can build up my fleet before the 'blues' swoop in a destroy me everytime..
Don't try too hard!

the first level just familiarized you with movement and map controls. Level 2 is where the building begins.

Developer, Cat in a Box Games!
Blue Defense: Second Wave! - $2.99
Blue Attack! - $1.99

Fastar! - $1.99
Red Conquest! - $0.99
12-12-2009, 12:03 PM
Joined: Oct 2008
Location: Vancouver, BC
Posts: 1,653
Quote:
Originally Posted by jakooistra View Post
Online multiplayer is still being investigated, and it seems you guys really want it.
Hell yeah.

If you were to implement online multiplayer, would you make it purely random matchups? Or would you add accounts and being able to request battles with a certain person/certain people?

 /l、
(゚、
 l、 ~ヽ
 じしf_, )ノ Inconspicuous Group Cat?
12-12-2009, 12:06 PM
Quote:
Originally Posted by renton View Post
wow! so this game is beautiful! one of the best looking games.... i love how the ships are super anthropomorphic, and the colour schemes are just brills...

it is frustratingly hard right now. im just playing the first level.. trying to figure out how to 'mine' stuff so i can build up my fleet before the 'blues' swoop in a destroy me everytime..

other than that, i will be playing this a lot. i have an 8 hr flight to the east coast, and i expect to play the hell out of this game on that flight.

keep up the amazing work!!!
Just move a harvester (the unit that looks like a face with a big open mouth) to a resource area (resources look like meteors but are twisting). The harvester will then mine resources for you on its own. Then click on your base or a foundry and click the hammer icon. The rest will explain itself.

@John: So what about the soundtracks?

And yes we would of course definitely love an online multiplayer

And I am still dreaming of a level editor
12-12-2009, 12:12 PM
Joined: Oct 2009
Location: Eliminate Waitingville
Posts: 827
Quote:
Originally Posted by jakooistra View Post
wow, you're fast!

I guess it is saturday, so you can dedicate yourself to the game.

Let me know when you've finished all the challenges... especially the "Survival" one called "A tale of two...".







It's devilishly difficult.
Well just finshed campaign...it's a great campaign but very short and Episode 2: Confession looks amazing!!!! Yes we want online multiplayer!!!! O btw in skirmishes wat faction do u prefer John? I prefer blue but it's just my opinion.

GameCenter Username: DaDramaLlama (Please Add!)
Playing and Loving: Dungeon Defenders, Starfront, Starfall TD(VERY UNDERRATED GAME)
"No I'm not high, I'm just way cooler than you"
12-12-2009, 12:15 PM
Game Impressions

Bought it last night, didn't have time to play it.
Played it for a tiny bit, it's pretty awesome, the controls are simple enough and very touch oriented, so it's easy to get into. Although they can be even deeper than that with formations and stuff.
I'm going to have to get used to this control scheme, but it's very easy to get into.
Graphics look great.
12-12-2009, 12:26 PM
Joined: Sep 2008
Location: East Coast, USA
Posts: 917
I think you should definitely think about adding Plus+ to the game. Especially if you're thinking about online multiplayer, it could help you let players match up with their friends.

Apps iLove: iBooks, Podcasts, Tweetbot, Reeder, Instapaper, SoundHound, MLS Live
Games iLove: Real Racing 2, Minecraft, Fieldrunners 2, Great Big War Game, FIFA 12
GameCenter: PeterM11
12-12-2009, 01:03 PM
Quote:
Originally Posted by jakooistra View Post
So yeah, the advantage I talked about was position and numbers - the AI is really pretty average after that.
Any plans to ramp up the smart factor and offer difficulty settings for local multiplayer ai?

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