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Radio Flare REDUX *Official Thread*

12-16-2009, 10:19 AM
#1
Radio Flare REDUX *Official Thread*



As some of you have already found out we're currently working on Radio Flare REDUX, a sequel of our very first game, Radio Flare.

I want to use this thread to keep you up to date with the development of the game. For now I can't give you too many details besides the fact that we have licensed a number of great music tracks for this game. And there is more music, bigger explosions, all kinds of enemies, epic boss battles, achievements, special game modes, collectibles and tons of particle effects in this game. To get background information on Radio Flare REDUX you can always visit our Dev Blog.

We're working towards an early 2010 release date.

Until then there's something I'd like to ask you: Do you have any ideas for collectibles that you would like to appear in Radio Flare REDUX? If you've played Radio Flare you might have come up with something. Tell us here in the forums and we might put it into the game. You'll get credited, of course.

formerly studio radiolaris, now Broken Rules. Follow me on twitter: twitter/@martinpi

ON THE IPAD: Radio Flare REDUX HD & Globetrotters
ON Mac App Store, Steam & WiiWare: And Yet It Moves
12-23-2009, 08:28 PM
#2
Joined: May 2009
Location: The Golden State
Posts: 5,809
Its being published by Chillingo

Add me on Steam for TF2: eggzbacon

12-23-2009, 08:42 PM
#3
Joined: Jan 2009
Location: NYC
Posts: 902
Loved the original Radio Flare.

How about... more tracks, and different collectible spaceships?
12-23-2009, 09:02 PM
#4
Joined: Aug 2009
Posts: 267
Can you pleeease update the OpenFeint on the original?

Playing: Eliminate, Minigore, Bike or Die, Mini Squadron, Ramp Champ
Waiting For: Chinatown Wars, Project X, Guerrilla Bob
Openfeint: tmcaffeine Plus+: tmcaffeine
Testing: Minigore, 2012 Zombies Vs Aliens, Santa Game, Guerrilla Bob
12-24-2009, 11:24 AM
#5
i can confirm that there'll be many more tracks. we're also working on collectible ship skins. great to hear that we're on the right track.

formerly studio radiolaris, now Broken Rules. Follow me on twitter: twitter/@martinpi

ON THE IPAD: Radio Flare REDUX HD & Globetrotters
ON Mac App Store, Steam & WiiWare: And Yet It Moves
01-09-2010, 03:04 AM
#6
Some REDUX numbers

To give you a sense of the scale of Radio Flare REDUX I thought I'd drop some numbers here. The game is still work in progress, so all of them are likely to increase over the coming weeks:

- We currently have 26 enemy types in the game.
- We have coded 114 different waves of enemies.
- We're working on 31 levels.
- There are 12 different songs in the game.
- There are 6 different collectibles.
- The game consists of 109 source code files.

formerly studio radiolaris, now Broken Rules. Follow me on twitter: twitter/@martinpi

ON THE IPAD: Radio Flare REDUX HD & Globetrotters
ON Mac App Store, Steam & WiiWare: And Yet It Moves
01-18-2010, 05:28 PM
#7
Just wanted to tell you we put some new screenshots online. Check out http://radiolaris.com/redux/

formerly studio radiolaris, now Broken Rules. Follow me on twitter: twitter/@martinpi

ON THE IPAD: Radio Flare REDUX HD & Globetrotters
ON Mac App Store, Steam & WiiWare: And Yet It Moves
01-18-2010, 05:30 PM
#8
Quote:
Originally Posted by tmcaffeine View Post
Can you pleeease update the OpenFeint on the original?
we're so busy working on the sequel, we simply had no time to update the original recently. but we'll look to it once redux is out.

formerly studio radiolaris, now Broken Rules. Follow me on twitter: twitter/@martinpi

ON THE IPAD: Radio Flare REDUX HD & Globetrotters
ON Mac App Store, Steam & WiiWare: And Yet It Moves
01-18-2010, 05:42 PM
#9
Joined: May 2009
Location: The Golden State
Posts: 5,809
Soo.... When is the target release date?

Add me on Steam for TF2: eggzbacon
01-18-2010, 08:54 PM
#10
Joined: Aug 2009
Posts: 1,185
Looks trippy.

Game Center: B34$T
Proud beta-tester for a bunch of cool games.
Dual-stick shooter fan