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  #71  
Old 06-23-2009, 11:47 AM
mrbass mrbass is offline
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Easily worth a buck. It does get monotonous a tad but graphics are pretty nice and boss battles are fun. Makes you feel like your playing Elite Beat Agents without the beat at times. I don't think they have a price return policy guarantee. This isn't the Google Android phone store where every app has a 24 hour return policy for a full refund. Don't feel bad I bought NFSU for $10 and didn't get it for $7 it's current price.

Last edited by mrbass; 06-23-2009 at 11:49 AM..
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  #72  
Old 06-23-2009, 11:51 AM
dmbfan1192 dmbfan1192 is offline
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Let's Golf, Wild West Guns, Hero of Sparta, and Asphalt 4 for $4.00. This may be the best week of sales since the holidays and maybe evenbetter. Gameloft is officially the next Pangea (except Gameloft makes good games :-p). Not to mention Peggle.
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  #73  
Old 06-23-2009, 12:14 PM
salsamd salsamd is offline
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There is a misconception here. Any smart company would do well to drop the price of their products to gain visibility in the top 100 in context of a huge influx of new iphone users (granted many of the 3Gs customers are repeat buyers)...
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  #74  
Old 06-23-2009, 12:19 PM
MrXpressed MrXpressed is offline
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Default Wow!

I purchased this app back when it was first released at $9.99! Nonetheless, it really was worth it because it showcased the iPhone as being a legit gaming platform.

Now at $0.99 it's really a steal. You don't see Nintendo DS games selling at this price point ;-)
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  #75  
Old 06-23-2009, 12:23 PM
dmbfan1192 dmbfan1192 is offline
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Quote:
Originally Posted by salsamd View Post
There is a misconception here. Any smart company would do well to drop the price of their products to gain visibility in the top 100 in context of a huge influx of new iphone users (granted many of the 3Gs customers are repeat buyers)...
Yeah we get that. Sorry but I'm so sick of people jumping into conversations and saying, "No! You're all wrong! This is how it is!" You are correct but there is no misconception here.
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  #76  
Old 06-23-2009, 12:46 PM
TheBrianPerryProject TheBrianPerryProject is offline
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Wow, Hero Of Sparta for $1. It's mine!

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  #77  
Old 06-23-2009, 12:50 PM
salsamd salsamd is offline
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Perhaps a salient difference is that Sega and EA drop their game prices incrementally while they are still visible in the top 100. An small incremental drop once a game leaves the top 100 may or may not bring it back into the top 100 (where there is the compounded factors of visibility in the app store and price point that drive sales).
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  #78  
Old 06-23-2009, 12:56 PM
salsamd salsamd is offline
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No disagreement here Spiffy. See my prior post.
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  #79  
Old 06-23-2009, 12:58 PM
rpb1975 rpb1975 is offline
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How much money have you made on the app store? How much money had Gameloft made on the app store?

I am going to go with Gameloft on this one. No Offense.

Quote:
Originally Posted by spiffyone View Post
Or both.

This after giving all that lip service of avoiding the "race to the bottom".

Seriously, I can't understand, from a business standpoint, why they'd drop the price so drastically. Dropping price I understand. But why do it by ~40% the first time around (going from $9.99 to $5.99) and now by ~90% this time (from $5.99 to $0.99)?

Why not follow the Sega strategy of dropping in steps of 20% first time around then 25% the second time around. Super Monkey Ball, one of the more successful games in the store in terms of sales, followed this strategy, going from $9.99 down to $7.99 and then down to the current price of $5.99. Any guess where Sega will drop price to, if they do, after this? Probably by ~50% of the current $5.99 price down to $2.99. They've given themselves far more leeway and strategic room.

It's much better to drop price in small steps than drop price drastically. Quite a few of the folks that pick this game (Hero of Sparta) up now at $0.99 might have been among those who would have very well picked it up at $1.99 or even $2.99. Potential revenue missed out on again. The folks who will buy only at a buck they can get down the road. The key is to soak up as much of those willing to pay higher prices at those higher prices along the way. That's maximizing revenue potential. That's what Sega has done. EA, for the most part, has done just that as well. Gameloft looked like they would follow that very successful model, but instead they play right into the same fool's gold rush to which other developers play.

I really don't understand the publishers going that low in price that soon from a marketing and business standpoint.

As a gamer, however, I say this to my fellow gamers who haven't picked up the games yet:

Do it now. They're only a buck. Let Gameloft's apparently cocaine (cocaine is a helluva drug) fueled silliness be your ticket to good games at low prices.
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  #80  
Old 06-23-2009, 01:07 PM
YungAssassin_BHB YungAssassin_BHB is offline
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they need to update this game with new levels
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