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Why do most iPhone RPGs look like SNES games from the early 90s?

12-17-2009, 12:48 PM
#1
Joined: Sep 2009
Location: USA
Posts: 1,359
Why do most iPhone RPGs look like SNES games from the early 90s?

I'm not saying every iPhone RPG should be as lavish or as beautiful as Dungeon Hunter, but perhaps a tiny bit more detail could go into the characters and animations? Don't get me wrong... Games like Zenonia are a lot of fun, and are worth every penny, but imagine how much better they would be with sharper, smoother, graphics...
12-17-2009, 12:50 PM
#2
Joined: Aug 2009
Posts: 1,185
Because the SNES was and is the best system ever .

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12-17-2009, 12:54 PM
#3
Joined: Nov 2009
Location: State of Hysteria
Posts: 1,487
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Quote:
Originally Posted by b34$t View Post
because the snes was and is the best system ever .
qft!

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12-17-2009, 12:55 PM
#4
Joined: Apr 2009
Location: San Francisco, CA
Posts: 1,680
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Pixel graphics is a dying artform. Any schmuck can learn to create simple 3d models, but it takes years of practice and an eagle eye to be a good pixel artist. So before you start discounting pixel graphics, think about what you say.
12-17-2009, 12:55 PM
#5
Joined: Sep 2009
Location: USA
Posts: 1,359


Yes, it was a very nice system, but the iPhone / iPod touch are rocking some pretty impressive hardware, and it's barely getting a workout.

Quote:
Originally Posted by dogmeat View Post
Pixel graphics is a dying artform. Any schmuck can learn to create simple 3d models, but it takes years of practice and an eagle eye to be a good pixel artist. So before you start discounting pixel graphics, think about what you say.
I'm not saying every RPG should be in 3D. All I'm suggesting is that the quality of the animations could maybe be punched up a little.

Last edited by tsharpfilm; 12-17-2009 at 12:58 PM.
12-17-2009, 12:55 PM
#6
Joined: Feb 2009
Posts: 2,476
Because 16 bit sprites are simply amazing. Play Final fantasy VI and chrono trigger. That should put you in the proper place to appreciate such an artform

My friend said to me, "I think the weather's trippy." I said, "No, man, it's not the weather that's trippy, perhaps it is the way that we perceive it that is indeed trippy." Then I thought, "Man, I should've just said, 'Yeah."CS.one R3DC3ll Faction-Join us or die...proud member of TheBeastlyNinja Epic-uber elite comedy crew
12-17-2009, 01:00 PM
#7
Joined: Sep 2009
Location: USA
Posts: 1,359
Quote:
Originally Posted by le'deuche123 View Post
Because 16 bit sprites are simply amazing. Play Final fantasy VI and chrono trigger. That should put you in the proper place to appreciate such an artform
I think you guys are just attached to your old systems.
12-17-2009, 01:07 PM
#8
Joined: May 2009
Location: Chattanooga, TN
Posts: 510
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Man i grew up on SNES and the quality of the games/story/gameplay... etc... is still so solid to this day. I'd pay money to play a solid rendition of Chronotrigger, Secret of Mana, FF on my iPhone.
12-17-2009, 01:12 PM
#9
Joined: Aug 2008
Location: Las Vegas, NV
Posts: 690
that was the golden age of gaming. and that's why my SNES remains connected to the 56" screen in my living room

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12-17-2009, 01:14 PM
#10
Joined: Dec 2008
Posts: 4,176
Quote:
Originally Posted by tsharpfilm View Post
I think you guys are just attached to your old systems.
You got a problem with that?

anyways, I don't really like those kind of graphics but the artists gotta be talented!