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What computer should I buy???

01-18-2009, 11:57 PM
#1
Joined: Dec 2008
Posts: 85
What computer should I buy???

hi. So I want to get my feet wet and try to make an iphone game (and make millions but I need to know what computer to buy. Obviously I know I need a mac but I'm assuming I don't need the most expensive one out there....then again I can't get the cheapest one....any help??
thanks in advance!
01-19-2009, 12:15 AM
#2
Quote:
Originally Posted by games42 View Post
hi. So I want to get my feet wet and try to make an iphone game (and make millions but I need to know what computer to buy. Obviously I know I need a mac but I'm assuming I don't need the most expensive one out there....then again I can't get the cheapest one....any help??
thanks in advance!
For instant action and reasonable price (which will pay itself back in a month with a half decent game), the basic MacBook is a really good iPhone dev machine. Ours was bought for our iPhone projects as our main Macs are tied up on other projects and so far it's done well.

The MacBook's fast enough for the iPhone simulator (too fast actually), has a built in screen so you're not having to find spare monitors, or keyboard for that matter. Can hook up to a 2nd monitor for more screen space and connects to everything.

It's also possible to dev on a Mac mini, which is also fast enough and I know a lot of devs switching over from the PC have used them for iPhone dev. But you do have to have a spare keyboard, mouse and screen for it. Pretty trivial for most people (and probably cheaper for Mac mini, screen, keyboard, mouse) but you can't sit out in the garden and write iPhone games with it like you can with a MacBook

01-19-2009, 12:41 AM
#3
Joined: Dec 2008
Posts: 85
Quote:
Originally Posted by Zwilnik View Post
For instant action and reasonable price (which will pay itself back in a month with a half decent game), the basic MacBook is a really good iPhone dev machine. Ours was bought for our iPhone projects as our main Macs are tied up on other projects and so far it's done well.

The MacBook's fast enough for the iPhone simulator (too fast actually), has a built in screen so you're not having to find spare monitors, or keyboard for that matter. Can hook up to a 2nd monitor for more screen space and connects to everything.

It's also possible to dev on a Mac mini, which is also fast enough and I know a lot of devs switching over from the PC have used them for iPhone dev. But you do have to have a spare keyboard, mouse and screen for it. Pretty trivial for most people (and probably cheaper for Mac mini, screen, keyboard, mouse) but you can't sit out in the garden and write iPhone games with it like you can with a MacBook
Thanks! And funny you should be the one to respond to my post because I JUST bought slotz racing! nice job with that! Can you please list the programs you used to make it? i mean was it xcode and photoshop and unity? or was it Objective -c and ...etc....I'm really starting out so trying to get a feel for what I'll need to know.
thanks!
01-19-2009, 12:48 AM
#4
Joined: Sep 2008
Location: Vancouver, BC
Posts: 784
I also recommend the new MacBook. I currently use a White MacBook with a 2.4 GHz + 2 GB RAM and it works fantastic.

Bullet Development (twitter) Bullet Skater // Psychedelic


01-19-2009, 12:49 AM
#5
Joined: Dec 2008
Posts: 85
Quote:
Originally Posted by BarringtonSoftware View Post
I also recommend the new MacBook. I currently use a White MacBook with a 2.4 GHz + 2 GB RAM and it works fantastic.
I'm not really a fan of laptops though...I never got used to working on them
01-19-2009, 12:55 AM
#6
Joined: Sep 2008
Location: Vancouver, BC
Posts: 784
Quote:
Originally Posted by games42 View Post
I'm not really a fan of laptops though...I never got used to working on them
Well if you really don't want a laptop, there's the iMac. Same price as the MacBook with slightly better specs. It comes with everything you need and will work great too.

Bullet Development (twitter) Bullet Skater // Psychedelic


01-19-2009, 12:57 AM
#7
Joined: Dec 2008
Posts: 85
Quote:
Originally Posted by BarringtonSoftware View Post
Well if you really don't want a laptop, there's the iMac. Same price as the MacBook with slightly better specs. It comes with everything you need and will work great too.
thanks...do you think I should get the imac or is the mac mini good enough?
01-19-2009, 01:03 AM
#8
Quote:
Originally Posted by games42 View Post
thanks...do you think I should get the imac or is the mac mini good enough?
If you want to use Unity at some point, don't get the mini. It won't do occlusion culling (which you might not need, but then again you might). Or maybe wait until the mini is updated.

--Eric
01-19-2009, 01:05 AM
#9
Joined: Sep 2008
Location: Vancouver, BC
Posts: 784
Quote:
Originally Posted by games42 View Post
thanks...do you think I should get the imac or is the mac mini good enough?
Don't complicate things. The iMac is for sure the best developer computer under budget. It's more than good enough for what you'll be using it for.

Bullet Development (twitter) Bullet Skater // Psychedelic


01-19-2009, 01:10 AM
#10
Joined: Dec 2008
Posts: 85
Quote:
Originally Posted by Eric5h5 View Post
If you want to use Unity at some point, don't get the mini. It won't do occlusion culling (which you might not need, but then again you might). Or maybe wait until the mini is updated.

--Eric
occlusion culling? I really want to make an iphone game but have ZERO experience with any apple programs and have don't really have experience with programming. So what would be the easiest route to make an app? Should I learn Unity and x-code? Or do I need cocoa and objective C? I'm really clueless so someone please lead me to the easiest way...what do I need to know?
Thanks!!!