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Easiest Way to make an App?

01-19-2009, 12:59 AM
#1
Joined: Dec 2008
Posts: 85
Easiest Way to make an App?

I really want to make an iphone game but have ZERO experience with any apple programs and have don't really have experience with programming. So what would be the easiest route to make an app? Should I learn Unity and x-code? Or do I need cocoa and objective C? I'm really clueless so someone please lead me to the easiest way...what do I need to know?
Thanks!!!
01-19-2009, 01:12 AM
#2
Joined: Sep 2008
Location: Vancouver, BC
Posts: 784
The best way to develop iPhone applications would be to learn programming languages from the ground up, but it is certainly not the easiest way. If you truly want the most simple way to do it, then I would go with Unity. I'm not sure exactly how it works but I hear no programming experience is needed.

Best Regards,
- James

Bullet Development (twitter) Bullet Skater // Psychedelic



01-19-2009, 01:18 AM
#3
Joined: Dec 2008
Posts: 85
Quote:
Originally Posted by BarringtonSoftware View Post
The best way to develop iPhone applications would be to learn programming languages from the ground up, but it is certainly not the easiest way. If you truly want the most simple way to do it, then I would go with Unity. I'm not sure exactly how it works but I hear no programming experience is needed.

Best Regards,
- James
can you list what you would consider the ground up?
Thank You!
01-19-2009, 01:27 AM
#4
Joined: Sep 2008
Location: Vancouver, BC
Posts: 784
Quote:
Originally Posted by games42 View Post
can you list what you would consider the ground up?
Thank You!
Well the ground up would be buying books to learn programming languages like Java (avoid), C, Objective C or Cocoa. I think you would be more interested in Unity if you have the money.

Bullet Development (twitter) Bullet Skater // Psychedelic


01-19-2009, 01:34 AM
#5
Joined: Dec 2008
Posts: 85
Quote:
Originally Posted by BarringtonSoftware View Post
Well the ground up would be buying books to learn programming languages like Java (avoid), C, Objective C or Cocoa. I think you would be more interested in Unity if you have the money.
ok thanks alot for your help! i greatly appreciate it!
01-19-2009, 01:50 AM
#6
Joined: Sep 2008
Location: Vancouver, BC
Posts: 784
Quote:
Originally Posted by games42 View Post
ok thanks alot for your help! i greatly appreciate it!
No problem! I hope you enjoy you new Mac.

Bullet Development (twitter) Bullet Skater // Psychedelic


01-19-2009, 02:52 AM
#7
Joined: Dec 2008
Posts: 85
Quote:
Originally Posted by BarringtonSoftware View Post
No problem! I hope you enjoy you new Mac.
Thanks! And I'm assuming the basic lowest end model should be fine and will handle Unity and whatever else whether I decide on an imac OR a macbook?
01-19-2009, 03:02 AM
#8
Joined: Sep 2008
Location: Vancouver, BC
Posts: 784
Quote:
Originally Posted by games42 View Post
Thanks! And I'm assuming the basic lowest end model should be fine and will handle Unity and whatever else whether I decide on an imac OR a macbook?
Yes, for sure. You won't need to be a huge spender in this situation.

Bullet Development (twitter) Bullet Skater // Psychedelic


01-19-2009, 03:02 AM
#9
Quote:
Originally Posted by BarringtonSoftware View Post
I'm not sure exactly how it works but I hear no programming experience is needed.
I mentioned this in the other topic, but just in case somebody comes across this and doesn't know, that's wrong. You need programming experience with Unity; what you don't need to know is all the nitty-gritty of OpenGL ES and Objective-C.

--Eric
01-19-2009, 03:18 AM
#10
Joined: Dec 2008
Posts: 85
Quote:
Originally Posted by BarringtonSoftware View Post
Yes, for sure. You won't need to be a huge spender in this situation.
figure about $1000?

Quote:
Originally Posted by Eric5h5 View Post
I mentioned this in the other topic, but just in case somebody comes across this and doesn't know, that's wrong. You need programming experience with Unity; what you don't need to know is all the nitty-gritty of OpenGL ES and Objective-C.

--Eric
What would you say the best way to learn Unity is?