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Cheating AI in Board Games...wtf?

01-03-2010, 10:39 PM
#1
Junior Member [Original Poster]
Joined: Jun 2009
Posts: 10
Cheating AI in Board Games...wtf?

Am I the only one who finds the fact that the AI of some pretty popular board games just flat out cheats by manipulating dice rolls to be utterly incomprehensible and inexcusable?

The whole reason I even WANT to play board games on my phone is so that I don't have to play them in real life, where people usually cheat in one way or another (especially in Monopoly!).

Now, I'm not a huge board game fanatic, but I have Monopoly and Catan, and both seem to manipulate dice rolls to the AI's advantage and it's quite frankly really annoying. Is there no way to make the dice rolls truly random, and instead code different AI behaviors for difficulty (for example, by valuing trades differently, being more/less aggressive with certain strategies, etc)?

Am I alone on this? It really makes me just not want to play the games and sorry I wasted the money on them. Any other games that manipulate dice rolls in the AI's favor to avoid?
01-03-2010, 10:42 PM
#2
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
Wow, what were you expecting in an emulated board game?
FAIRNESS?!?

Twitter: @back2this

01-03-2010, 10:45 PM
#3
Junior Member [Original Poster]
Joined: Jun 2009
Posts: 10
Quote:
Originally Posted by backtothis View Post
Wow, what were you expecting in an emulated board game?
FAIRNESS?!?
Indeed, I guess they are really going for 100% realism by including cheating AI!
01-03-2010, 10:47 PM
#4
Joined: Nov 2009
Location: Chandler, AZ
Posts: 446
Well, I really don't see any other way of simulating "difficulty" with the idiotic AI besides giving them unbelievable dice rolls.
01-03-2010, 10:47 PM
#5
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
Quote:
Originally Posted by red9 View Post
Indeed, I guess they are really going for 100% realism by including cheating AI!
exactly.

Twitter: @back2this
01-03-2010, 10:48 PM
#6
Joined: Apr 2009
Location: Australia, mate!
Posts: 8,419
The same thing happens in Trivial Pursuit.
01-04-2010, 12:54 AM
#7
words with friends doesn't cheat
01-04-2010, 01:35 AM
#8
Joined: Apr 2009
Location: Pennsylvania
Posts: 1,005
Risk on the Macintosh was notorious for this.
This sort of thing isn't exclusive to board games. It's a cheap way to introduce more difficulty without having to create smarter AI.
01-04-2010, 02:17 AM
#9
Joined: Oct 2008
Location: Vancouver, BC
Posts: 1,652
Quote:
Originally Posted by Stroffolino View Post
It's a cheap way to introduce more difficulty without having to create smarter AI.
I wouldn't call it "cheap"; it's more "lazy". AI is hard to program, and the easiest way to add a degree of intelligence is to give the computer a slight advantage with an extremely basic AI.

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01-04-2010, 03:34 AM
#10
Joined: Sep 2009
Posts: 5,678
Well I mean I understand that its a method to make the game more difficult, but Monopoly [not Here & Now] is just annoyingly rigged. Like seriously, I land on all the AI's property and it always avoids mine barely and picks up the cards etc. Idk, just annoying.