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  #1  
Old 01-04-2010, 04:18 PM
ktfright ktfright is offline
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Default Good SHMUP powerups

I'm currently making two completely different types of shmups (2d shooters if you do not know) but I don't want to have the basic gun and bomb powerup. Other than bullets and really long laser beams, what other powerup can be in a shmup shooter?
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  #2  
Old 01-04-2010, 04:31 PM
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CommanderData CommanderData is offline
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Homing Missiles
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  #3  
Old 01-04-2010, 04:32 PM
spidey146 spidey146 is offline
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Aerial assaullt.
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  #4  
Old 01-04-2010, 06:57 PM
ktfright ktfright is offline
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Quote:
Originally Posted by spidey146 View Post
Aerial assaullt.
isn't that similar to a bomb?
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  #5  
Old 01-04-2010, 07:07 PM
Will090 Will090 is offline
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Mines
Flamethrower
Melee Weapons
Rocket Launcher
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  #6  
Old 01-04-2010, 09:28 PM
ikemike ikemike is offline
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Definitely homing missiles is always a must for power-ups, but a much higher rate of fire and larger bullet spread are common too. S homing missile variant that charges a laser for a couple seconds while targeting nearby opponents, then destroying them all in simultaneous individual laser blasts could be possible. It'd work like a bomb, but look really cool in the process. I'd definitely buy it if that was in it, I know that.

If you decide to use elemental power-ups, a homing continuous-damage electrical attack like the one in "Dragon Force Light" is good, and as the previously mentioned flamethrower.
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  #7  
Old 01-04-2010, 09:39 PM
TheProxy TheProxy is offline
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Definitely Shields, maybe magnets if you are using coins and such as means of upgrading. Weapon spread was a good idea, especially doubling the amounts of bullets.
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  #8  
Old 01-04-2010, 10:10 PM
spidey146 spidey146 is offline
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Quote:
Originally Posted by ktfright View Post
isn't that similar to a bomb?
Sort of, what I mean is "bombs" drop from the sky in a long line.
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  #9  
Old 01-04-2010, 10:32 PM
ktfright ktfright is offline
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Maybe I'll also add a laser bar that moves through the level and kills all in it's path, like lov grav racer 2.
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