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inotia 2 a few questions

01-04-2010, 06:34 PM
#1
Joined: Dec 2009
Posts: 5
inotia 2 a few questions

hi, im new to this site since i just got an ipod touch for christmas.

anyway I wanted to know what the best three mercenary combinations for inotia 2 would be? (ex: knight, templar, mage).

and i was also wondering if there was a way to find out how much luck you have in the game.

thank you if you answer these questions.
welll... bye!!!
01-04-2010, 06:35 PM
#2
Joined: Nov 2009
Location: Texas
Posts: 228
Always need a priest that's all I gotta say.

01-04-2010, 06:38 PM
#3
Joined: Dec 2009
Posts: 5
Quote:
Originally Posted by zI Veo Iz View Post
Always need a priest that's all I gotta say.
well... i was hoping a three combo, since im new to this game. like would three priests be the best?

Last edited by jolting358; 01-04-2010 at 07:03 PM. Reason: thought of something else to say
01-04-2010, 07:19 PM
#4
Joined: May 2009
Location: TA 09'
Posts: 2,006
It depends, all the classes are good, but it's usually what you would want to go with. I chose Knight because in most games, knights/Warriors are usually what I go with :P

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Quote:
Originally Posted by slayerzack1 View Post
the psp sucks it has dumb games the nintendo ds is so much better
Quote:
Originally Posted by Hodapp View Post
Dumb people are dumb.
01-04-2010, 07:23 PM
#5
Joined: Dec 2009
Posts: 5
okay so a knight priest, one more?
01-04-2010, 07:25 PM
#6
Joined: May 2009
Location: TA 09'
Posts: 2,006
Quote:
Originally Posted by jolting358 View Post
okay so a knight priest, one more?
Mage has an advantage for range and power

Upcoming iPhone Games: World of Midgard,Paper Monsters, LostWinds,The First Attempt,Blade Slinger, Kale in Dinoland, Prevail
Quote:
Originally Posted by slayerzack1 View Post
the psp sucks it has dumb games the nintendo ds is so much better
Quote:
Originally Posted by Hodapp View Post
Dumb people are dumb.
01-04-2010, 07:27 PM
#7
Joined: Dec 2009
Posts: 5
Quote:
Originally Posted by ShadowsFall View Post
Mage has an advantage for range and power

so do you think priest, mage, and knight would work?
01-04-2010, 07:28 PM
#8
Joined: May 2009
Location: TA 09'
Posts: 2,006
Quote:
Originally Posted by jolting358 View Post
so do you think priest, mage, and knight would work?
Knight - Sword + armor
Priest - Healing abilities
Mage - Magic/range

Go with mage

Upcoming iPhone Games: World of Midgard,Paper Monsters, LostWinds,The First Attempt,Blade Slinger, Kale in Dinoland, Prevail
Quote:
Originally Posted by slayerzack1 View Post
the psp sucks it has dumb games the nintendo ds is so much better
Quote:
Originally Posted by Hodapp View Post
Dumb people are dumb.
01-04-2010, 10:42 PM
#9
I got this game a few weeks ago along with dungeon hunter. I just finished DH a few hours ago, and was excited to get on inotia2. I chose Templar, for my starting character, because he had healing and appeared to have some raw power behind him (based on the description) I haven't got to a stage where I get more party members, but I was going to do a Templar(x2)/Mage party. Templar has healing ability from the begining(and a lot of guardian skills to add points to), so with 2 of them I figured no need for a priest. The theory is untested for now, but just a suggestion.
01-04-2010, 10:49 PM
#10
Joined: Nov 2009
Posts: 570
I used the templar for my main. When you get farther in the game you will find the priest's party healing abilities are essential. The templar, even two, is probably just not enough. The last member was a mage. She was the killer of the group.