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App description: ***** IMPROVED TUTORIAL *****
When was the last time you played with a length of 'Zwirn' (the German word for twine)? Centuries ago? Well, nows your chance!


"The game is really tactile, and a great way to spend your time. [...] The twine itself looks like the real deal, and behaves in a truly amazing manner. [...] Just buy it." --TouchGen

"If you like odd puzzle games, Zwirn is worth a look. The gameplay mechanic of stretching the string works well, and the art style is cool..." --TouchArcade

"Visually the game is rock solid, the great artwork on the backgrounds are vibrant and the twine itself looks and behaves like the real thing." --App Spy


Zwirn is a challenging puzzle game. The first four tutorial levels show you how to play, and the remaining 21 levels will help you to become a 'Zwirn' expert! How do you play? It's very simple! All you have to do is guide the twine with your finger, touching the dots scattered across the screen, and then connect the end of the twine to an exit. There are a number of pins available that you can place anywhere on the screen to give your 'Zwirn' the shape required.

It all sounds very simple doesn't it? But dont worry; the solutions arent as easy as you might think.

We look forward to receiving your comments! Additional media and reviews are available at zwirn-game.com. If you require tech support, please contact support@zwirn-game.com.


Goal & game elements
- Steer the twine with your finger.
- Use the pins to give the twine the needed shape.
- Connect the end of the twine to an exit.
- The twine has to touch all the spots without your finger holding it.
- A 'tick'-sound indicates that all black spots are touched and the twine is connected to an exit. If your solution is valid for a few seconds the game will move on to the next level.

Controls
- Pull the twine to move it.
- The twine rewinds itself if you don't steer it.
- The twine rewinds itself faster when you touch the entrance.
- Tap a pin to pick it up.
- Tap a free space to place a pin picked up.
- Dragging a pin enables you to place it with more precision. The pin will move in the opposite direction.
- You can either drag a pin picked up or move it directly.
- Pull the twine to an exit and lift your finger to connect it.
- Tap the exit to disconnect the twine.
- Open or close the map with a pinch gesture. Directly jump to a level by tapping it.
- Use a two-finger scroll gesture to move to a previously played adjacent level.
- Control your own music by pressing the home button twice. You need to turn on the music before starting Zwirn.
- By shaking your iPhone/iPod touch a pin will be placed correctly (help function).


What's new in version 1.3
- The tutorial is published in text form instead of graphically
- Ingame tips added
- Explanation of game elements and controls attached to the appstore text
- Stricter evaluation of solutions
- Soundtrack added in the highest quality
- We have replaced the Zwirn because the old one broke from so many people playing with it

sizzlakalonji's comments:




I did a search and didn't see anything about this. It's really cool. Tactile like Zen Bound, but more puzzle elements. You basically have to manipulate a piece of twine (zwirn=twine in German) from point A to point B, while touching certain areas in between. You can manipulate the twine any way you like, and in later levels place pins, etc. to make your twine touch the waypoints. It could use some music, but otherwise is really cool and unique.
01-07-2010, 01:18 PM
#2
I'm enjoying it quite a bit.

01-07-2010, 01:27 PM
#3
Looks very similar to Zen Bound.
01-07-2010, 01:56 PM
#4
Joined: Apr 2009
Location: Indiana, USA
Posts: 5,712
Quote:
Originally Posted by tattoojoo View Post
Looks very similar to Zen Bound.
There are some similarites, but really the games are quite different. To me this is more puzzle like. In Zen Bound, you just need to cover a certain percentage of an object...there's a bit more leeway. In this, you have to meet very finite criteria to move to the next level. It's quite cool.

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01-07-2010, 02:05 PM
#5
Quote:
Originally Posted by sizzlakalonji View Post
There are some similarites, but really the games are quite different. To me this is more puzzle like. In Zen Bound, you just need to cover a certain percentage of an object...there's a bit more leeway. In this, you have to meet very finite criteria to move to the next level. It's quite cool.
Oh yeah, no doubt. I didn't mean that as a slam. In fact, it was meant as a compliment. They are both quite beautiful in presentation. Might have to try this one out. I was rather disappointed when I got Zen Bound. I thought it would be more puzzle-like. This seems to offer the best of both worlds.
01-07-2010, 02:07 PM
#6
01-07-2010, 02:19 PM
#7
Here's the actual game website:
http://zwirn-game.com

Quote:
Originally Posted by sizzlakalonji View Post
There are some similarites, but really the games are quite different. To me this is more puzzle like. In Zen Bound, you just need to cover a certain percentage of an object...there's a bit more leeway. In this, you have to meet very finite criteria to move to the next level. It's quite cool.
Quote:
Originally Posted by DieseliPhone View Post
01-07-2010, 02:40 PM
#8
Joined: Jun 2009
Posts: 10,505
Quote:
Originally Posted by DieseliPhone View Post
Thanks for the video. Screenshots really dont do justice to this game. Looks awesome in the video.
01-07-2010, 05:58 PM
#9
Joined: Jan 2009
Location: NYC
Posts: 902
I'm glad TA wrote an article about it [front page] or I might have missed this. Very neat looking and I'm jumping on this ASAP.
01-07-2010, 06:36 PM
#10
Game Impressions

Played 13 levels so far and I really like it.
Not as stunning as a Zen Bound. But it's a unique and challenging puzzle game.
Graphics are really great, but yes, there is a soundtrack missing. And sometimes I really try to pull the "Zwirn" very slow but it follows too quickly and get messed up, so I still need to figure out how to control that beast perfectly. Worth the 2 bucks, I say. Beautiful little gem.

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