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Paid -> free = ★ ?!

01-07-2010, 04:12 PM
#1
Joined: Sep 2009
Location: xor eax, eax
Posts: 755
Paid -> free = ★ ?!

Toucharcaders have *always* been notified first when I made Libra Balance free. (Also this is the place where I give away nearly all promo codes.)

Unfortunately this proved not to be a too smart move. I was happy to see that there were over 2000 downloads / day when the game was free, however I've got many 1 star reviews after this action.

Youtube link | Pop Up

The game was 4 and 3+ stars before, but now it's only 2.5!
I've updated the game 3 times, trying to implement all the requested improvements.
However, due to the poor ratings, sales dropped drastically.

My other game, 3D Jingle Balls got only 4 and 5 star ratings.
It has never been free.

Based on the same engine as Libra Balance, the only difference is that it has seasonal themes (Christmas trees, snowman, teddy bear, etc.). Check out the user review here.

All I ask you is to support me with some honest ratings, or even a better, a review.

The best reviews will be rewarded with a promo code for our upcoming game (top secret right now , will be published in february). Just don't forget to PM me.

Thank you in advance!

Cheers,
Carlos

Last edited by Carlos; 01-07-2010 at 04:16 PM.
01-07-2010, 04:27 PM
#2
Joined: Jun 2009
Posts: 10,963
I can't tell you why, because I know they're the same game engine, but I have a lot more fun with 3D Jingle Balls than I ever did with Libra Balance (and you have definitely improved on the original version...) I think the Christmas theme fits the game very well.

Might be a little late for Valentines Day, but maybe a green, shamrock and leprechaun-laden version might to well for ya...

What else could you do, billiards?

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!

01-07-2010, 04:42 PM
#3
Joined: Dec 2009
Posts: 105
The concept and graphics are great, but the accelerometer calibration issue makes the game more difficult than it should be, IMO.

My guess is that when you made the game free, the downloads were mostly from casual gamers who wouldn't put in the time and effort necessary to overcome the lack of calibration before giving it a bad rating.
01-07-2010, 05:09 PM
#4
Joined: Sep 2009
Location: xor eax, eax
Posts: 755
@drelbs: Thanks for the feedback. Indeed, I must admit, the gameplay is way easier in 3D Jingle Balls (it was mainly intended for kids . The holes are bigger, the balls are flyweight, and the plate meshes provide lot of help by not letting the balls fall down easy off the edges.

@bleeper: I think you are right regarding the bad ratings. Same happened to another dev who made his game free for Halloween.
Regarding the calibration issue: I assume that most players don't get it that you actually do not control the balls like in Labyrinth-style games.
Actually you control the platter by tiliting / turning / shanking your iDevice, and not the balls directly. Once I explained this to a guy he managed to get into the top 10 instantly.

Last edited by Carlos; 01-07-2010 at 05:14 PM.
01-07-2010, 05:13 PM
#5
Joined: Dec 2009
Location: Tennessee
Posts: 396
i've been trying to leave u a review but itunes is messin up So ill post when i leave u one

-The Infinity Project-A Highly Rated FPS for iPhone & iPod Touch by Crazy Robot Games-
Also Check out the Amazing Necromancer Rising!!!
01-07-2010, 05:16 PM
#6
I have said this before and I think the same applies here too. When a game is free many people download it for the heck of it - just because its free and it might interest them. They might play the game for a bit, decide for whatever reason that they don't like it, then delete it off their device. The problem there is that whenever you go to delete an app, apple puts up their little - would you like to rate this app before you delete it screen. That is the WORST time to have someone rate an app! They are in the process of deleting it - of COURSE they will rate it a 1 or 2 just out of spite! People won't be deleting an app if they think its 5 star worthy! I think many ratings get skewed that way because of the impulse buy and delete. When someone has to pay for the app they have something invested in it, even if its only 99 cents. I think apple has harmed devs in their quest for more ratings in that way.
01-07-2010, 05:20 PM
#7
Joined: Dec 2009
Location: Tennessee
Posts: 396
Hey man i rated it finally my apple reviewer name is Hunt.14 check it out!!!!!

-The Infinity Project-A Highly Rated FPS for iPhone & iPod Touch by Crazy Robot Games-
Also Check out the Amazing Necromancer Rising!!!
01-07-2010, 05:25 PM
#8
Joined: Sep 2009
Location: xor eax, eax
Posts: 755
@New England Gamer: Indeed, that sounds logical.

@Drkdstoyer: Thank you! Hope will show up shortly.

Last edited by Carlos; 01-07-2010 at 05:34 PM.
01-07-2010, 05:27 PM
#9
Joined: Dec 2009
Location: Tennessee
Posts: 396
I hope it helps sry your game is biting the dust I have been trying to convince all of my friends to get it sooo i hope it helps

-The Infinity Project-A Highly Rated FPS for iPhone & iPod Touch by Crazy Robot Games-
Also Check out the Amazing Necromancer Rising!!!
01-07-2010, 05:32 PM
#10
Joined: Nov 2009
Location: Santa Rosa, CA
Posts: 197
The more you pay, the more it's worth.