SteamPirates official thread, upcoming rpg
I wanted to start a proper thread for SteamPirates since it's coming out in February.
Just to introduce myself I'm creative director on the title, also I worked on Mecho Wars.
SteamPirates is a traditional rpg, that features turn based battles like Final Fantasy etc...
The entire game is touch control, that means no virtual D Pad or anything like that, it's got a very nice control method that feels better than games with D Pads (I just have a problem with the virtual D Pad's)
The soundtrack is entierly orchestral and quite epic, you can find it here.
There is also a badge system.
What is the Badge System?
The Badge System is a character progression and customization mechanic based around level ups that is used to "power up" characters in SteamPirates. The Badge System is a customizable set of abilities/improvements that come in addition to standard leveling up improvements. In most ways, it is a simple "Skill Tree" found in other games.
How does it differ from a skill tree?
The goal of the badge system is multi-fold:
1) A character's badge tree has a total of 8-9 abilities which a player can customize and prioritize.
2) Customizability. Because we want to hit both the casual and gamer crowds, this system will give the "gamer" crowd something to spend some time on. Players will enjoy the fact that one Kat can be different from another Kat.
3) Flexibility. The kicker for the Badge System is that it's very flexible. You can change your skill allocations at any time while you're not in battle. In town, in dungeons, on the high seas. No more frustration with worrying whether or not you've gimped your character with your skill selection. No costly re-specs. Players can fiddle to their hearts content until they find something that works for their play style.
Also SteamPirates will have mini games in it, like most console rpgs to make the gameplay more interesting at times.
The mini games will be
Ship Battles : battles in real team with your ship that you can customise
Defend Angel's House : in this mini game similar to Knights Onrush you have to defend Angel's house against Cats attacking it, so use your finger to throw the cats off the screen before they reach his house
Puzzle Pug : a match 3 mini with some other neat bonuses
All all these mini games will feature openfeint leaderboards and will be as deep as the other games in those genres, so you're not just getting one game with SteamPirates but several.
Also the game has platforming sequences to add.
Here is part of the intro story for people that are interested.
Once upon a time, a young baby girl was left desolate on the eastern shores of Cat Empire. Upon the discovery of her tightly bundled body in a picnic basket by a feline couple recently been saddened by the news of their inablility to have kittens of their own, they decided to adopt the human child and raise her as thier own…and they named her Kat. As Kat grew older, the other Cats began to notice that she was not like them for she had no fur and so they tormented and bullied her for many years, until one day she decided to set off into the seas to find her true identity and where she came from.
The game's story is not like other rpgs, well it's not like SEED, so no stereotypes of young boys wanting to be warriors or something like that, instead it goes way more ridiculous.
On the enemies to battles there will be several different types, from Venice inspired baddies to cats to robots.
Here is a mock up that has 5 different bad guys from the game that you can expect to battle.
We still haven't decided on a launch price yet, so well maybe you guys should tell me on twitter what price you would buy the game for.
Expect gameplay videos to come at the end of the month, any questions just ask in this thread.