BANKSHOT (a new FREE game): from ZERO to BETA in 36hrs (From our WeekendGameJam)
*** UPDATE: Release date is Jan 20th, 2010! Get your FREE copy tomorrow! ***
*** UPDATE: Here's the gameplay video ****
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Last Thursday afternoon, we had this crazy idea to try to build an iPhone game over the course of a 3 day weekend.
We had all the ingredients in place:
1) Simple but fun and addictive gameplay concept - CHECK
2) A simple art style that won’t require outside help - CHECK
3) A hard deadline of Monday due to client work commitments - CHECK
And last but not least:
4) Awesome significant others that will put up with this hijacked weekend - CHECK
The reason this is Zero to BETA instead of Zero to Release is that we didn’t quite fully finish. We have a feature complete game but the gameplay still needs more testing and some tweaking before we’re OK with submitting it.
Also, the reason it’s 36 hrs and not 72 hrs is because we are old and we like to sleep. That and we needed to be bright eyed and bushy tailed for today as we had some important client work to start.
Ok, enough with the disclaimers, I’m proud to announce the results of our Weekend GameJam:
Introducing BANKSHOT, a simple physics game where the goal is to score goals using bank shots. It’s a ’streak’ based game where the score is simply the number of goals you can score in a row. A valid bankshot is 1 to 3 banks. We limited it to 3 so we could reduce the wild lucky shots factor.
We will be releasing this game for FREE (ad-supported) once it’s been submitted and approved. We’ll also keep you informed as to the App Store performance of this app via our blog.
Here are some initial screenshots, I’ll be posting a video once we’ve finished our gameplay tweaks (hopefully tonight):
We'll be posting a video soon!
Overall this Weekend GameJam was a blast! I highly recommend other devs to try it, it really helps you hyperfocus and get a lot of stuff done quickly.
We're going to be posting App Store metrics as soon as we launch this puppy. You can keep track of it on our blog: http://blog.endloop.ca
We’re definitely into doing it again the next time we have a simple game concept. We’d love to hear your thoughts and comments!
Last edited by Endloop; 01-19-2010 at 03:19 PM. Reason: added release date