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High adrenaline touch and drag game (upcoming beta details)

01-11-2010, 03:07 PM
Joined: Nov 2009
Posts: 273
High adrenaline touch and drag game (upcoming beta details)

UPDATE: 3/19 - Game released, release thread is at: http://forums.toucharcade.com/showthread.php?t=48877

High adrenaline touch and drag action game, Chain Link. Just drag like shapes together to form a chain and then send them into the vortex for points. The longer the chain, the bigger the score. But if your chain gets too long then you risk colliding with a non-matching shape and then it's game over.

The chain will react based on how fast or slow you move your finger.

Earn and complete quests for extra points and unlock new power-ups.

From wild color chains to invincibility.


Arcade - Avoid collisions with other colors or else it is game over.

- Race against the clock to earn enough points to add additional play time. Collisions subtract points but don't end the game.

Static - Puzzle solver where the shapes fill the screen each round but don't move unless you touch them. Clear the screen by chaining around the maze of other color shapes. This mode gives the player three lives so one mistake won't end the game.

There are three ways to earn even more points
- Speedster - Make a chain fast. The first one is a 2x bonus but if you do more speed chains within a short period of time then the multiplier increases.
- Repeater - Score repeated times with the same type of chain.
- Traveler - You can also try an optional flick to send the chain flying towards the vortex for extra points. The further away you are from the vortex when you flick, the higher the score.

The game is close to finished and is going through game play testing. It will be released in March.

Youtube link | Pop Up

01/18 Update #3: New screenshots and development journal.

01/25 Update #4: New screenshots showing off the new look

01/26 Update #5: New video

01/27 Update #6: New contest

03/03 Update #7: New screenshots

Screenshot #1: Grid layout of shapes in static mode.

Screenshot #2: Static mode, get a perfect slinking bonus when you make the minimum about of links needed to clear the screen.

Screenshot #3

Screenshot #4: The invincibility power-up will prevent collisions for 10 seconds.

Screenshot #5: A blitz will spawn shapes at a faster pace for 10 seconds.

Screenshot #6: The longer the chain, the higher the score.

Screenshot #7
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Chain Link Pro 2 High adrenaline touch and drag action game.
iTunes link

Last edited by Vexorg; 03-19-2010 at 04:57 PM.
01-11-2010, 03:10 PM
The objective is to control the chain of red/blue objects and collect the red object corresponding to the head of the chain.

01-11-2010, 03:13 PM
Joined: Dec 2009
Location: You don't wanna know
Posts: 445
same as auditorium?

Beta: project 72, surf prodigy, ionage, cat trap, Heavy gunner

App Blog!
01-11-2010, 04:22 PM
Joined: Nov 2009
Posts: 273
wiz, that's an interesting observation, but the red 3x you see can be used by any object.

It is nothing like auditorium.

Keep the guesses coming.

Chain Link Pro 2 High adrenaline touch and drag action game.
iTunes link
01-12-2010, 02:30 PM
Joined: Nov 2009
Posts: 273
Contest time! I'm going to spice up the guessing by rewarding a free copy of the game when it is released to the person who describes the gameplay in one sentence based on the picture in the first post and guesses the closest to the actual gameplay. Only one guess allowed per person and the guess needs to be posted here. The best guess will be picked in 24 hours.

Edit: Contest has ended

Chain Link Pro 2 High adrenaline touch and drag action game.
iTunes link

Last edited by Vexorg; 01-13-2010 at 02:31 PM.
01-12-2010, 02:34 PM
Joined: Apr 2009
Location: San Francisco, CA
Posts: 1,680
Send a message via AIM to dogmeat
The goal is to control the different colors of objects by tapping and dragging them, maybe by dragging them next to each other they can hook to each other if they're the same color, creating a chain, adding stuff like the 3x multiplier must give a bonus as long as it's held, the longer your chain gets the harder it gets to avoid hitting the blue chain.

oh and my sentances are long so I'll make it short:

"Chain together like-colored globs in a wicked frenzy while avoiding unwanted pieces and grabbing bonuses!"

Artist | Designer
01-12-2010, 02:35 PM
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,994
Direct your snake to grab all of the tokens in an appropriate manner before heading out the exit or getting bumped by stray tokens?

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
01-12-2010, 02:55 PM
Joined: Nov 2009
Location: Ohio
Posts: 196
you have to somehow make a chain of every thing on the screen

Graal name: TOXiK MANGO
Guild: DeW
Guild Rank: Leader
-Looking for Recruits! (NEED BADLY)-
01-12-2010, 04:57 PM
Joined: May 2009
Location: St. Gallen, Switzerland
Posts: 461
Create Chain you win.
01-12-2010, 09:45 PM
Joined: Dec 2009
Posts: 1,443
I think it is one of those music games where buttons appear and you have to press them in order that they appear to the beat :O