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#11
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Basically, they've taken the light RPG elements of the original and built upon them to create an honest-to-goodness, mission-based, mecha RPG game. It has a leveling system, tons of customization, special skills (in the form of different kinds of airstrikes), bots you can purchase, and an open map to explore. You tap on the screen to move, tap on the enemy to target (once a tank is targeted, you can move around without losing aim, which comes in handy to avoid enemy fire). As can be expected from the Heavy Mach team, the graphics are freaking gorgeous, the animation is very smooth, and every single element of the UI is polished. Just finished the first couple of missions, which were of the "kill 5 x, collect 10 y" variety, but I expect that they will get more complex as the game progresses. The one thing that's missing is a core story, though there seem to be primary and secondary missions.
Too early to be conclusive about it, but this has the makings of another classic. |
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#12
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![]() how does the content shape up? HM was great for a buck but I ended up deleting it after the missions were complete. The survival mode was subpar. |
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#13
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#14
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Too early to tell on length. This plays out very differently, though -- much less linear.
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#15
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Same here! INSTANT BUY!!!
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#16
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Hmm I'll put this on my watchlist..
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#17
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Ran into a glitch that actually helps me lol
I have missile and bombs airstrike equiped, but I don't have any more of them, so they are at 0 each, but they still show up on my item list on the right during gameplay and I can use them too. PS: Where are the small batteries and chrome plates!! I can't find them. I've been destroying tanks left and right and haven't found them. nvm, found them both at Power Plant 1. Edit 2: Aww the bot helpers go away once they die... just wasted 4800 on an attack C. ... I think they should at least be available again once you return to base and come back out, seeing how you have to pay that much for them >_>... Edit 3: okay, this is very irritating. ... I hate how I have to travel back and forth and back and forth. It is so tedious... Kinda wished that each of the bases had an option for you to transfer between them. I mean my mech has a speed of 26 and 230 boost and it is still slow as heck traveling back and forth. ... Just a suggestion, if the devs are reading. Maybe an airfield where you pay money to board a plane to transfer to the different bases lol (imagination running wild)... and apparently I've also experienced a few game crashing moments and moments where my tank would simply not move (but everything else was still clickable and moveable). Both events has happened twice so far within the 3 hours I've been playing with it. Thank god for the awesome save system that I didn't lose any data when I had to force quit or when the game crashed on its own. Last edited by Tower Defender; 01-15-2010 at 06:00 AM.. |
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#18
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I never really noticed the first game, but this one looks cool. |
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#19
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#20
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Sweet! I love Heavy Mach! And now I can use up the last $0.25 of iTunes credit I had.
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