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Your Ongoing Projects

10-01-2008, 10:23 PM
Joined: Sep 2008
Location: Vancouver, BC
Posts: 784
Your Ongoing Projects

What are some of the projects that you are still working on?

I am currently finishing up two:

"Apper" and "Countdowns"
11-04-2008, 06:12 AM
Joined: Oct 2008
Location: San Diego, California
Posts: 129
Send a message via AIM to pmseltmann
I'm working on the first update to Zombie Invasion.

11-08-2008, 05:21 PM
Joined: Nov 2008
Posts: 28
Continuing work on Pachinko Puzzle. Major 1.1 release was completed yesterday and in review. Submitted out to reviewers as well, so hoping to get a little press now. I have 1.2 planned out as a sound update pack, followed by a second set of 16 levels for 1.3... demo of the new version here:

11-08-2008, 06:36 PM
Joined: Jul 2008
Location: Boston
Posts: 1,268
i might or might not be working on a troll game

but, if someone is willing to work on these
i will give you my first unborn child

Archon - 1983 Electronic Arts/Free Fall Associates
[already in consideration of being remade]

Aztec Challenge - 1984 Cosmi

H.E.R.O. - 1984 Activision


# Ghostbusters - 1984 Activision

or any C64 game....

remember....first born?
11-08-2008, 06:58 PM
Joined: Aug 2008
Posts: 160
Originally Posted by pmseltmann View Post
I'm working on the first update to Zombie Invasion.
cool what's the update going to have?
11-09-2008, 07:14 PM
I am working on image playlists for MyMemory. So you can switch between sets of images.

kwigbo.com - iPhone dev blog with code snippets and more.
iReviewFail.com Funny reviews from the iOS App Store
11-10-2008, 01:12 PM
Joined: Oct 2008
Location: UK
Posts: 288
I am working on mizoo which is the appstore and much improved version of my jailbreak game iZoo. Allows me to learn new stuff to implement things like online high score tables and sound to put back into my other apps, neverputt and rrootage. Also got noiz2sa complete but not releasing yet so I can add online high scores to it.

Am also working on neverball with Robert kooima.

Very busy at the moment, not much sleep or spare time for more than sleep and food
11-13-2008, 09:45 AM
I'm working on an official info/updates app for my rugby team; and on a puzzle/action game. I've about another 4 or 5 original game ideas, but lack the programming talent to get them done any faster.

(I'm always gobsmacked by the number of really talented games programmers who make really beautiful and polished titles, but are all clones of existing games. Why not use that talent to create something original and innovative?)