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warfare inc help!

01-18-2010, 07:24 PM
#1
Joined: Oct 2009
Location: FLA, USA
Posts: 2,598
warfare inc help!

yes i am still playing warfare inc

can someone help me with the level called "hostile takeover"?

i cant seem to even get close to beating it
01-18-2010, 09:54 PM
#2
Joined: Oct 2009
Location: FLA, USA
Posts: 2,598
anyone? im dying here!

01-18-2010, 10:03 PM
#3
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
Describe the mission to me.
And I'll tell you from there.
What's the objective, what do you start with?

Twitter: @back2this
01-18-2010, 10:09 PM
#4
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
By the way, www.warfareincorporated.com
you'll find every FAQ, guide, discussion topic about the game on those forums.
Cheers.

Twitter: @back2this
01-18-2010, 10:11 PM
#5
Joined: Dec 2009
Posts: 1,443
This is the one where you only get andy and like 5 engineers lol i can't even take two steps without failing xD

GC:SunScape | Plus+:MysticSun | Other:MystikSun
Youtube: SunScapeUPSB | PSN: mudkiprulz|
01-18-2010, 10:20 PM
#6
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
OH, GOD.
My goodness, in this one, save like every 30 seconds and don't lose any engineers. The only thing you can really do is scout around with Andy while hit and running very quickly, essentially micromanaging (AHAH, I wish), while leaving the engineers safely behind and following not too close. Of course only use the engineers to take production buildings. When you reach the final turn (near the hq) there are like 4 towers guarding it and some units. Lure the units out and hit and run meticulously. You should have a few engineers left at this point. Send them as close as possible to outside the range of the towers, yes you will be hit, but you will have enough to make it to the hq. This mission takes around 30-40 mins of extreme patience. Leave the speed at 1 if you need to.

Hope this helps.

Twitter: @back2this

Last edited by backtothis; 01-18-2010 at 10:23 PM.
01-18-2010, 10:43 PM
#7
Joined: Oct 2009
Location: FLA, USA
Posts: 2,598
Quote:
Originally Posted by backtothis View Post
OH, GOD.
My goodness, in this one, save like every 30 seconds and don't lose any engineers. The only thing you can really do is scout around with Andy while hit and running very quickly, essentially micromanaging (AHAH, I wish), while leaving the engineers safely behind and following not too close. Of course only use the engineers to take production buildings. When you reach the final turn (near the hq) there are like 4 towers guarding it and some units. Lure the units out and hit and run meticulously. You should have a few engineers left at this point. Send them as close as possible to outside the range of the towers, yes you will be hit, but you will have enough to make it to the hq. This mission takes around 30-40 mins of extreme patience. Leave the speed at 1 if you need to.

Hope this helps.
thank you very much for your help! I really appreciate it very much.
01-18-2010, 10:47 PM
#8
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
Youre welcome.
I still think this is the best rts with red conquest in a close second xD.

Twitter: @back2this
01-18-2010, 10:54 PM
#9
Joined: Jul 2009
Location: Where the Grass is Green and the Girls are Pretty
Posts: 2,740
Oh this thread reminded me, how do you beat mission 5? (Where you have
andy and like 3 vehicles and have defend the crashed ship for 10 minutes?)

Gamecenter: Will090
01-18-2010, 11:01 PM
#10
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
Leave all your units besides Andy in front of the ship. Keep hit and running everything, make sure you get the infantry first since they're one hit kills. Stay away from the tower on the hill. When there's too many units to hit and run, do it as much as you can all the way back to the ship and your other units will take care of it. Save every now and then. Watch andys life. Repeat. Repeat.

Twitter: @back2this