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Musa Monsoon: Air Pirates - Sidescrolling Horizontal Shooter

01-20-2010, 01:35 AM
#1
Joined: Dec 2008
Location: Hawthorne,California
Posts: 588
Musa Monsoon: Air Pirates - Sidescrolling Horizontal Shooter

Sup guys,

I finally have 3 game on the app store, All of them commercial failures. Its alright though, because most people in my position would of quit by now, but I honestly do not want to. I love the idea of making a game, and I now have a very deep appreciation for developers, coders, artists, and musicians who make great games for the love of it. I also want to keep making games I like that hopefully other people will like also. I may not be the best, or greatest dev out there, but I'm always gonna do my best to bring great games to the app store, whether they sell or not.

Sorry for my rambling, but without further time wasted, I present...

Musa Monsoon: Air Pirates(Name might change)

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The concept of this game came out of nowhere, and I have been learning pixel art for the past month, and this is my first offering of it. This is also in its very early stages, and i have no idea what to put into the game.

I already have bosses and sub bosses covered, and it will have levels of gradual difficulty. I currently also don't have a list of weapons, so anything might help at this point.

I really don't know if this game will be a success, but at this point, I don't care anymore. This is also a big FU to the people that said all my games are crap!

Artist and dev for Team Dropkick
01-20-2010, 01:37 AM
#2
Joined: Dec 2008
Location: Hawthorne,California
Posts: 588
here are pics if you cant see it...


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Artist and dev for Team Dropkick

01-20-2010, 01:03 PM
#3
Joined: Dec 2008
Location: Hawthorne,California
Posts: 588
I'm currently at school, but I now have a playable alpha build working, and I have the basic enemy and shooting done. I think this is gonna be an entry leve bullet hell type game, But I'm not sure about adding scoring. I want you to level up similar to OMG pirates, and the levels will be different. I also finally got the backgrounds scrolling, and I added some difficulty to the basic enemies.

more soon...

Artist and dev for Team Dropkick
01-20-2010, 08:32 PM
#4
id suggest to go a non-pixel root
01-20-2010, 09:46 PM
#5
Joined: Dec 2009
Location: Where do I live?
Posts: 637
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Pixels are awesome! you better have music though. Hopefully you need some good testers

Forum Moderator on the Defender Chronicles forums.
Loving BattleHeart all day baby <3!
Tiny Heroes Professional.
Mage Gauntlet, BEST iPHONE RPG EVER!!!
01-20-2010, 10:40 PM
#6
Joined: Dec 2008
Location: Hawthorne,California
Posts: 588
Music is the best thing i'm good at! but now im working on level design and the sub-boss Ai.

Artist and dev for Team Dropkick
01-20-2010, 10:43 PM
#7
I like the graphics, refreshing from doodles
But I have no clue what the game is...
01-20-2010, 10:47 PM
#8
Joined: Dec 2008
Location: Hawthorne,California
Posts: 588
Its a horizontal Shooter like Platypus, except the stages are broken up as different levels, so some levels have sub bosses, others have Harder bosses, other levels have a mix of a boss and a series of smaller ships. Still need to write a storyline though...

You also will have 2-3 weapons + an airstrike type weapon at your disposal.

Artist and dev for Team Dropkick
01-20-2010, 10:49 PM
#9
Oh okay.
What are the controls?
01-20-2010, 10:52 PM
#10
Joined: Dec 2008
Location: Hawthorne,California
Posts: 588
Touch the screen to move at the moment. Hold the screen to shoot. I don't understand the tap to shoot method (must hurt like hell), and don't like Auto-shooting.

Artist and dev for Team Dropkick