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Bluetooth multiply in a game

01-21-2010, 03:22 AM
#1
Joined: Dec 2009
Posts: 15
Bluetooth multiply in a game

I'm a developer and the company I work askes me to write the bluetooth multiply part.
But I'm totally lack of these knowledges. I know there is a sample codes about bluetooth connection in the apple developer site. How long usually I need to study the codes and get them works?

Btw, does Bluetooth multiply in a iPhone game really boost much on the sale?

Thanks!
01-22-2010, 08:16 AM
#2
Joined: Sep 2009
Posts: 540
Don't know how, but I know that adding bluetooth multiplayer will certainly boosts sales as my friends and I often search specifically for bluetooth games.
01-22-2010, 10:50 AM
#3
Joined: Jun 2009
Posts: 10,963
We mostly play bluetooth games here at work since the local wifi blocks a lot of things, so a good BT game will get a few extra sales here.

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
01-22-2010, 09:40 PM
#4
Joined: Oct 2009
Posts: 249
Quote:
Originally Posted by smartcoding656 View Post
I'm a developer and the company I work askes me to write the bluetooth multiply part.
But I'm totally lack of these knowledges. I know there is a sample codes about bluetooth connection in the apple developer site. How long usually I need to study the codes and get them works?

Btw, does Bluetooth multiply in a iPhone game really boost much on the sale?

Thanks!
With the GameKit Bluetooth implementation is really not that hard, probably 1-2 days work and then fine adjusting depending on game mechanics etc.

Start your engines gentlemen, Vector Rally is out!

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