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The Future of the iTouch gaming... a bleak one?

View Poll Results: Is it?
Yes 23 16.31%
No 118 83.69%
Voters: 141. You may not vote on this poll
01-23-2010, 10:26 PM
Joined: Dec 2009
Location: I said don't look here!
Posts: 195
The Future of the iTouch gaming... a bleak one?

Clearly iDevices are attracting more big software developing companies. GTA:CW is a clear example of this. Although these companies are creating major leaps for the Appstore in terms of graphics and overall quality, they are also competing with smaller, private developing teams. I fear that there may come a time when the iTouch is just like the DS or PSP in the sense that there are no (or few) private developers who produce products for the platform. Private developers don't have the funding nor the resources that companies like Ubisoft, Rockstar, or Activision. Also, these bigger companies may be raising the bar, but are also raising the price of an app. Spending under 5 dollars for a quality app doesn't make me think twice. But spending 10 does just a little. And when the fanbase of these developers who have made other games on other platforms/consoles realize that their fanbase is not only on xbox/ps3 but iTouch as well, they will up the prices even more, untill a game that is 10 dollars in the appstore today, is 30 in the near future. Also, with the expected release of the Apple tablet, if apple uses the same app store for both platforms (iTouch/Tablet) many developers will produce games for the newer, more effecient tablet. Logically the tablet will be much better at running apps and will not be easily compatible with the iTouch, so if apps are produced for that superior system, many apps in the appstore may/will not be able to be run on the iTouch(or run slowly). Also a quick note to dev's (like the ones who were supposed to release The Relic) Better release your games fast before Assasains Creed II comes out because of it and GTA: CW many people giftcards/budgets on apps will be stretched since we are used to cheaper apps. I used to spend maybe 5 dollars a month to buy pages of apps (many free). But now with these brand names coming out I've already spent 10 bucks this month and if something intresting doesn't come out between now and then. 10 bucks next month.
01-23-2010, 10:33 PM
Joined: Jul 2009
Location: Where the Grass is Green and the Girls are Pretty
Posts: 2,740
Definetley agree with your first point about the big companies conquering the platform. I doubt devs will make games for the tablet exclusively though as it will be more expensive and therefore less units out there. There are millions of idevice a dev can cater to while there will be many less tablets. Also making a highly optimized game for tablet would cost a lot

Gamecenter: Will090

01-23-2010, 10:34 PM
Seems to me that the future you describe is not bleak, just different.
01-23-2010, 10:36 PM
Joined: Dec 2009
Location: ,,,,,,,
Posts: 814
I sure dont hope the app store ends up like that... I am loving it how it is.
I dont really use it for like hardcore gaming, thats what an xbox360 is for. This is my little device that I spend just as much time on as my 360 but I play TONS of apps in that time while maybe only 1 or 2 games on the xbox. I just kind of like having cheap apps that are creative and fun and give you the sense of finding a real GEM in the appstore.

[ERROR<:>/ insert witty saying here/>]
01-23-2010, 10:49 PM
Joined: Oct 2008
Location: Estes Park co.
Posts: 447
it think the casual fan base will always be there and you see it bleeding over to the other platforms as well but the hardcore gamers deserve games like GTA as for my self i dont have a console dont have time for the really deep games but i do have time for GTA and everything else on my phone and love it thats were most of the aging gammers from late 80s and 90s are headed and with the low sdk price i dont see Indies stopping i mean look gta is still #5 in units sold they are number one at income but they charge appropriate for there game the Indies withered them selves down to .99 and now its expected from everyone if doodle jump was say 3.99 this whole time they should have enough money to make a really polished game but i bet you they would make another casual game because thats what still sells even with GTA on the seen

total money spent in app store sence 8-15-08
last music download: EL CREEPO!Todd Smith is putting out some amazing stuff
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01-23-2010, 10:58 PM
Joined: Nov 2009
Posts: 5,146
I think that overwhelmingly, the huge success of the app store is due to the wealth of incredible value for money it currently offers, on the whole. If this ever changes, yes, I believe things will go downhill fast.
01-23-2010, 11:04 PM
Joined: Aug 2009
Posts: 1,237
Originally Posted by Gabrien View Post
I think that overwhelmingly, the huge success of the app store is due to the wealth of incredible value for money it currently offers, on the whole. If this ever changes, yes, I believe things will go downhill fast.
Right. That is why gta: ctw will sell very well. But also because psp>iphone>ds>
01-23-2010, 11:07 PM
Joined: Aug 2009
Posts: 3,248
You have to think about this: tons of people who own iDevices don't even buy games. They just buy the free apps. In addition, a big chunk of the people who do buy games only buy lower priced games and casual games.
01-23-2010, 11:16 PM
Joined: Nov 2009
Posts: 565
Actually I think what your seeing is the app store maturing. Indie developers can still pursue the $5 gift card sales while the larger companies can pursue higher returns with more sophisticated fare.
01-23-2010, 11:19 PM
If the trend continues and big console companies continues to pollute the appstore we could be seeing a bleak future for the itouch. I don't want to play lifeless ds ports I want original games from great indie developers.