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iPhone: Who wants Lumines?

01-27-2009, 10:20 AM
#1
Joined: Jan 2009
Location: USA
Posts: 164
Who wants Lumines?

I wish this was the thread announcing the game on the iPhone but it's not, sorry

More of a plea to Ubisoft to port the game over. It would make tons of cash. I sold my psp a long time ago and this is the only game i miss from that console.


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One Bag Travel - For the smart and frugal traveler.
01-27-2009, 10:22 AM
#2
Joined: Jan 2009
Posts: 467
Great game on PSP, would be good on iPod but not sure how good the controls would be.

Last edited by Ph4ntom4; 01-27-2009 at 11:57 AM.

01-27-2009, 10:23 AM
#3
well not only does this look like a stoned out version of tetris, but any amateur imitator could make a version of this game under a different name
01-27-2009, 10:27 AM
#4
Joined: Jan 2009
Location: USA
Posts: 164
Quote:
Originally Posted by smokin okin View Post
well not only does this look like a stoned out version of tetris, but any amateur imitator could make a version of this game under a different name
It would be harder than expected.. the gameplay simply to code, but the game was more than that.. the music/techno beat matched up with the beat of you clearing a row. the music/rhythm was 50% of the appeal. that would be harder to dupe.

One Bag Travel - For the smart and frugal traveler.
01-27-2009, 10:28 AM
#5
Joined: Dec 2008
Location: Sam's town
Posts: 332
Well, i actually have this game on my sony ericsson (S500i) phone, it's called lumines block challenge and it's published by gameloft

Waiting for: Plants vs. Zombies, Cogs, Riddim Ribbon
Plus+: arono
01-27-2009, 10:28 AM
#6
Joined: Jan 2009
Location: USA
Posts: 164
Quote:
Originally Posted by Ph4ntom4 View Post
Great game on PS, would be good on iPod but not sure how good the controls would be.
tatomic kind of does a good job of it right now.. but i feel that game is too sensitive and needs to be toned down a bit on the controles.

but it's a start.

One Bag Travel - For the smart and frugal traveler.
01-27-2009, 10:44 AM
#7
I used to love the original lumines, but after a while, I began to hate it with a passion. My only problem with the game is that the better I got, the longer each session took to finish. I'm talking 3-4 hours between starting a new game and finally losing.
01-27-2009, 11:03 AM
#8
this is game that's made for the iPhone! Just port it over it would be freakin' awesome!. I would not expect it to happen though
01-27-2009, 11:08 AM
#9
This game would be so amazing as an iphone port. I would really love to see it put into the app store, it would also be great to see a game like gunbound be ported.