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What new content would you like to see in Compression?

02-01-2010, 03:36 PM
#1
What new content would you like to see in Compression?

Ignoring developer time/cost/feasibility issues for a moment, what new things would you like to see in Compression? New modes/style of play? Not particularly looking for tweaks here, as we don't want to do anything that changes the main game since it would affect the scoreboards. But alternate scoreboards are certainly an option. Thanks for your feedback!
02-01-2010, 05:01 PM
#2
Quote:
Originally Posted by Little White Bear Studios View Post
Ignoring developer time/cost/feasibility issues for a moment, what new things would you like to see in Compression? New modes/style of play? Not particularly looking for tweaks here, as we don't want to do anything that changes the main game since it would affect the scoreboards. But alternate scoreboards are certainly an option. Thanks for your feedback!
A 4-5 player online mode (similar to Mino by XIO interactice, when it was still available), in which each player starts with the same random position on each level, might be very fun and popular. There could be two multiplayer modes - both a 'classic' one, and one with blocks containing items that alter the risk-reward balance typically existing in the current version of Compression. One item might, for example, temporarily suspend one or more wall compressions in exchange for some junk dropped. Those using such an item in a match would then have the opportunity to risk a mega combo, or several small combos, within a short timeframe. As with Mino, certain combos might send 'junk' to an opponent's screen. By giving players more ways to "play to their strengths" while their skills catch up, you give them more avenues of satisfaction and involvement, ultimately paving the way to their appreciation of Compression in its current form.

Stuff along those lines.

Last edited by Grubjelly; 02-01-2010 at 05:14 PM.

02-01-2010, 06:06 PM
#3
Joined: Jan 2010
Posts: 1,099
Quote:
Originally Posted by Grubjelly View Post
A 4-5 player online mode (similar to Mino by XIO interactice, when it was still available), in which each player starts with the same random position on each level, might be very fun and popular. There could be two multiplayer modes - both a 'classic' one, and one with blocks containing items that alter the risk-reward balance typically existing in the current version of Compression. One item might, for example, temporarily suspend one or more wall compressions in exchange for some junk dropped. Those using such an item in a match would then have the opportunity to risk a mega combo, or several small combos, within a short timeframe. As with Mino, certain combos might send 'junk' to an opponent's screen. By giving players more ways to "play to their strengths" while their skills catch up, you give them more avenues of satisfaction and involvement, ultimately paving the way to their appreciation of Compression in its current form.

Stuff along those lines.
Sounds like Tetris DS multiplayer. I would love to see online/local multiplayer like Tetris DS or Tetris Attack. Maybe a puzzle mode?
02-01-2010, 07:04 PM
#4
Quote:
Originally Posted by Grubjelly View Post
A 4-5 player online mode (similar to Mino by XIO interactice, when it was still available), in which each player starts with the same random position on each level, might be very fun and popular. There could be two multiplayer modes - both a 'classic' one, and one with blocks containing items that alter the risk-reward balance typically existing in the current version of Compression. One item might, for example, temporarily suspend one or more wall compressions in exchange for some junk dropped. Those using such an item in a match would then have the opportunity to risk a mega combo, or several small combos, within a short timeframe. As with Mino, certain combos might send 'junk' to an opponent's screen. By giving players more ways to "play to their strengths" while their skills catch up, you give them more avenues of satisfaction and involvement, ultimately paving the way to their appreciation of Compression in its current form.

Stuff along those lines.
Thanks for the suggestions!
02-01-2010, 07:04 PM
#5
Quote:
Originally Posted by Whosatm View Post
Sounds like Tetris DS multiplayer. I would love to see online/local multiplayer like Tetris DS or Tetris Attack. Maybe a puzzle mode?
Thanks! What do you mean by a puzzle mode?
02-01-2010, 07:44 PM
#6
How about a "jinx" piece -- a single brick that acts normally with bricks of its own color, but if it touches a brick of a different color on any side, that brick becomes one of the hollow bricks. And perhaps vice-versa -- if the jinx brick touches a hollow brick of a different color, then that brick becomes solid. That would require some quick strategic thinking as to how best use the jinx. It could help, hurt, or just add another same-colored block to a group.
(Really a much smaller idea than all the words needed to describe it would indicate.)
02-01-2010, 07:54 PM
#7
Joined: Sep 2009
Location: LA,CA
Posts: 899
POWER Ups?
slow down- slow down the falling object
compression decompressed- for a little while, the compression countdown stops
laser- a brick that will destroy anthing that is below itself.
random brick- godly brick that can transfer to random color block. when it falls, the colors randomly change in the box
abuduction- destroy the top 2 blocks row
02-01-2010, 07:58 PM
#8
Joined: Dec 2008
Posts: 6,509
Megan Fox.
02-01-2010, 08:33 PM
#9
Joined: Sep 2009
Location: LA,CA
Posts: 899
Quote:
Originally Posted by Kamazar View Post
Megan Fox.
FAIL, she got worst in the nominees
02-01-2010, 08:46 PM
#10
Quote:
Originally Posted by HelperMonkey View Post
How about a "jinx" piece -- a single brick that acts normally with bricks of its own color, but if it touches a brick of a different color on any side, that brick becomes one of the hollow bricks. And perhaps vice-versa -- if the jinx brick touches a hollow brick of a different color, then that brick becomes solid. That would require some quick strategic thinking as to how best use the jinx. It could help, hurt, or just add another same-colored block to a group.
(Really a much smaller idea than all the words needed to describe it would indicate.)
Quote:
Originally Posted by xdanleex View Post
POWER Ups?
slow down- slow down the falling object
compression decompressed- for a little while, the compression countdown stops
laser- a brick that will destroy anthing that is below itself.
random brick- godly brick that can transfer to random color block. when it falls, the colors randomly change in the box
abuduction- destroy the top 2 blocks row
Thanks, writing all these down!