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Experienced Freelance Artist- Open for paid projects.

02-03-2010, 01:13 PM
#1
Joined: Jan 2010
Posts: 19
Experienced Freelance Artist- Open for paid projects.

Hello to you All,

My name is Sean K. Dunkley and I've been a digital illustrator/concept artist and art director in the games industry for over 7 years. My area of expertise is in 2D game assets. Anything ranging from logo/interface design, to characters and backgrounds I am very comfortable with.

What I am currently looking for: Paid projects and contracts for game art assets, anywhere from conceptual to actual production.


Previous Projects [Updated List on 11th Jun 2010] :


Castaway (Flash Browser) - Art Director, Game Co-designer, Lead character and background artist.
-Samples of what I did-


Sally's Studio (PC, Mac) - Initial Art Director and interface layout
-Samples of what I did-


Olivia Paints (iPod) - Art Director and Interface Design.
-Samples of what I did-


Raging Dead (iPod) - Interface design and marketing assets.
-Samples of what I did-


Sally's Quick Clips (PC, Mac) - Art Director and Interface Design.
-Samples of what I did-


Sally's Spa (iPod, PC, Mac) - Art Director and Lead artist.
-Samples of what I did-


Sally's Salon (PC, Mac, DS) - Art Director and Lead artist.
-Samples of what I did-


Word Web (PC, Mac) - Lead artist.


Mah-Jomino (PC, Mac) - Art Director and Lead artist.


Scurge: Hive (GBA, DS) - Art Director and Lead artist.

Please feel free to ask any questions here or at: sean.dunkley@gmail.com

Or you may visit my site at:

Last edited by Decker; 06-12-2010 at 11:30 AM. Reason: Added links to some art samples.
02-04-2010, 04:27 AM
#2
Joined: Feb 2009
Location: San Jose, CA
Posts: 546
Very impressive portfolio. I took a look at your site, but was curious if you had some pixel art / iPhone game samples (or maybe I missed it)? I'm familiar with a few of the games in your post, but it's always help to see the art that you worked on outside of the game itself.

02-04-2010, 04:30 AM
#3
Joined: Mar 2009
Location: Singapore
Posts: 1,770
Send a message via AIM to kohjingyu
Amazing portfolio! Any estimates for an average game's art assets?
02-04-2010, 04:41 PM
#4
wow...you must be rich.
02-05-2010, 12:28 PM
#5
Very nice portfolio, love your arts !

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02-05-2010, 12:55 PM
#6
Joined: Jan 2010
Posts: 19
Quote:
Originally Posted by lazypeon View Post
Very impressive portfolio. I took a look at your site, but was curious if you had some pixel art / iPhone game samples (or maybe I missed it)? I'm familiar with a few of the games in your post, but it's always help to see the art that you worked on outside of the game itself.
I've added a few more links to some art assets I've assembled to hopefully give a better idea of what I have done :}

Quote:
Originally Posted by kohjingyu
Amazing portfolio! Any estimates for an average game's art assets?
Thank you Estimates can vary wildly depending on the scope of the project and what you want me to do. A simple image falls under the 100 dollar range. While, say, designing a background tile system and all the tiles (+ variants) can easily go into the above $1000 range.

Quote:
Originally Posted by HappyPixelBen
wow...you must be rich.
The advantage of being paid salary is that you get paid the same even if the project flops. The disadvantage of being paid salary is that you get paid the same even if the game does phenominally well...
I only made the games for GamesCafe and ran their art teams, I didn't own the company :{.


Quote:
Originally Posted by AdriVetasoft
Very nice portfolio, love your arts !
Your compliments are most appreciated.

Last edited by Decker; 02-05-2010 at 01:16 PM.
06-09-2010, 08:38 PM
#7
Sean just finished off some GUI work for one of my upcoming games. I really love the work and definitely the best GUI so far amongst any of my games. He also goes the extra mile and explains his theory behind the composition which is really helpful to me.
06-12-2010, 01:07 PM
#8
Joined: Jan 2010
Posts: 19
Thank you Wally for the above recommendation, it's been a pleasure working for you as well :]

I have now completed a batch of contracts, and would like to state that I am open for about 2-3 new projects. Please drop me a pm or send inquiries to sean.dunkley@gmail.com
06-13-2010, 07:34 PM
#9
Thanks for answering my question, I'm only 13 but I was wondering if being a freelance artist could be a career. I want to be like you when I get older.
06-14-2010, 07:08 AM
#10
Joined: Jan 2010
Location: Australia
Posts: 197
You were the lead artist on Scurge Hive? I loved that game!

Games tested/testing: Arcane Clash, Trainyard, Zenses, Gravity Runner