★ TouchArcade needs your help. Click here to support us on Patreon.

How to get started?

02-14-2010, 12:10 AM
#1
Joined: Jul 2009
Posts: 392
How to get started?

So, I wanna code....where do I start? What do I download....what do I learn?

Gameloft ID: ababy---Fient ID:Viper92107---Plus+ ID:ababy
Beta Testing: Doodle Jump, Pocket God, Com2us (soon), iBetaTest (10 Games), Halo Reach
Favorite Games: Pocket God, Doodle Jump, Touchgrind, Jetcar Stunts, Eliminate Pro
02-14-2010, 10:45 AM
#2
Joined: Sep 2009
Location: xor eax, eax
Posts: 755
It depends.
If you have zero programming knowledge, you should probably try to attend some courses rather than trying to start by yourself. Self-study works better if you already have some knowledge on the topic.

02-14-2010, 10:59 AM
#3
Joined: Nov 2009
Posts: 29
Send a message via Yahoo to Prads
This must be one of the most difficult question to answer. You sound like a complete beginner so I suggest you to choose a language first. It really depends upon your need, like if you want to make a iphone game then Objective C, for windows based programming VB, for cross platform Java can be useful, for system level or windows programming C++ can be useful. I would suggest C/C++ because if you get the basics of C/C++, then learning other language for you would be easy. Try this site:
www.cplusplus.com

Don't think programming is something you will learn overnight. It's not that easy, but it's not that hard either.
02-14-2010, 11:30 AM
#4
Joined: Dec 2009
Location: Honduras
Posts: 18
Well…

what i did was read books!

I first read C For Dummies(C is a computer language) and its really easy to understand!

But since u wanna do iphone development well thats gonna take time
cuz im still learning!

If u wanna publish apps u need a MAC intel-based cuz thats where ur going to develop

learn objective-c cuz thats the language

so i guess Objective-c for dummies is the best book to go!

But its better if u learn a language beforehand so u could the basics of programming

ps. Srry if u dnt understand cuz im in a hurry

2 Dizturbing Appz Coming Out Soon 4 iDevice

Power Serj 'N' Hungry Girl
The Un-Famouz
02-14-2010, 11:30 AM
#5
There are many ways you can get started in programming, but one resource I found the best was one of the free online stanford university programming courses. They're free, and they're extensive, just search for them on google, they are a great resource to anyone starting out.
02-14-2010, 11:58 AM
#6
Joined: Jul 2009
Posts: 392
Thankyou. What do I need to get to be abble to publish apps. And what prgram do I use to code?

Gameloft ID: ababy---Fient ID:Viper92107---Plus+ ID:ababy
Beta Testing: Doodle Jump, Pocket God, Com2us (soon), iBetaTest (10 Games), Halo Reach
Favorite Games: Pocket God, Doodle Jump, Touchgrind, Jetcar Stunts, Eliminate Pro
02-14-2010, 12:19 PM
#7
Your going to need to apply for a developer licence with apple I think theyre still $100 - I'm not 100% pos though they might have changed it. Its a 1 year licence.
02-14-2010, 12:24 PM
#8
Joined: Oct 2009
Location: FLA, USA
Posts: 2,598
hey. im 16 years old and i recently got into developing. like REALLY recently. i have a tutor that comes weekly, but it might be a tad expensive. he is coming today if fact. i started with some books but they were no help for me. really, you need a background on computer knowledge before you can jump right into it. im still an utter beginner, but im always reading about programming stuff and soaking in as much as possible.
02-14-2010, 01:04 PM
#9
Joined: Nov 2009
Posts: 29
Send a message via Yahoo to Prads
Quote:
Originally Posted by Viper92107 View Post
Thankyou. What do I need to get to be abble to publish apps. And what prgram do I use to code?
I really think you shouldn't apply for developer licence yet. Try to learn programming first and after you are sure you can accomplish what you want and build a really good game, then make your decision. Don't hurry.
02-14-2010, 01:09 PM
#10
What kind of apps do you want to make?

If I were you I would check out the free mac/windows version of Unity or if you have a mac, the 30 day iPhone trial.

Its much easier to dive in that way instead of trying to learn OpenGL if your doing 3D for the iPhone.

Their support and documentation is great as well as the community. A lot of successful games have been made with that engine that are on the AppStore. You can program in c# or javascript too.

http://www.unity3d.com

- Matt
mehware