★ TouchArcade needs your help. Click here to support us on Patreon.

iPhone: Space Combat game ideas

View Poll Results: What kinds of space combat games do you want?
A gunner game (search Gunner 2) 1 4.00%
Free-form spaceship fighting 7 28.00%
Starlancer/Freelancer game 9 36.00%
Dogfighting 5 20.00%
Space trading 3 12.00%
Voters: 25. You may not vote on this poll
01-31-2009, 10:52 PM
#1
Senior Member [Original Poster]
Joined: Jan 2009
Location: Baltimore, MD
Posts: 1,513
Space Combat game ideas

People loved Zone Warrior but hated Space Rage. What would YOU do to improve those games? What kinds of space combat games would YOU want?

I'm a staff editor at GamePodunk.com. Follow me on Twitter (@HLLivingLoco) for games and fun!
02-01-2009, 12:33 AM
#2
Joined: Dec 2008
Posts: 378
Zone Warrior is in serious need of a story, that's the only fault I've found with it.

Well, that and my friend accidently started a new game when I was like 25 levels into it and I had to start all over again, so saved data would also be good.

But seriously, a story and that game becomes platinum (instead of gold).

02-01-2009, 04:07 AM
#3
Joined: Jan 2009
Location: Long Island, NY
Posts: 550
wing commander

anyone remember Privateer - a wing comm sequel on PC around 1994/5? THAT is what i want.

holy sh*t - look at this from Privateer 2 from 1996. The cast of this GAME features: a very young Clive Owen, Christopher Walken!, David Warner (the ultimate villain - Tron/Time Bandits), John Hurt and others...

http://ca.youtube.com/watch?v=K-6NjJffCzo

hell, i've been wanting this on 360 or PS3 for ages.

Gravity is my game :: Top Slingshot Player and working to get my #1 spot in Orbital back...
02-01-2009, 04:34 AM
#4
Joined: Jan 2009
Posts: 24
Star wars, X-wing.

I used to play it on my 80386 cpu based PC.
I think it can still entertain peoples, if ported once.
02-01-2009, 07:18 AM
#5
Xwing was ok...but Tie Fighter was the masterpiece :P

*cough*spacetrading/combat*cough* privateer or sundog:frozen alliance *lol* I want that game remade

imagine xwing vs tiefighter, but with accelerometer controls and wifi multiplayer... lucasarts needs to get on this, now!
02-01-2009, 09:59 AM
#6
Joined: Jan 2009
Location: Secret Mountain Laboratory, Helsinki, Finland
Posts: 57
I think it's about the time someone resurrected Empire! The old Firebird game for Commodore, that is, 2-D vector shooting, trading and building your (I bet you didn't see this coming) intergalactic empire. Besides, monochrome vectors look cool on the iTouch.
02-01-2009, 11:11 AM
#7
Joined: Jan 2009
Location: Canada
Posts: 1,026
What I would simply love is a space shoot'em'up with more complex ideas, maybe even some RPG / trading / exploring elements such as:

- You'd start at a known area of space on a space port, with a small ship and some cash (picture DS9 type of space port)

- You'd explore and map out different star systems, survey planets (a la Mass effect) and mine minerals to sell

- You'd trade on different space docks in different areas of space (buying / selling spices, supplies, technology, etc)

- You'd meet alien races, maybe even trade technology (e.g. if you make good with a hostile race you can use their weapon tech, etc)

- There would be uncharted / dangerous areas to go when you level up your ship/gear high enough

- And anytime there's a battle (there could be random ones and encounters) it would be sort of like a hybrid of some blue attack levels and Starcontrol

In a game like the above, it can be entirely 2D and I wouldn't care. This wouldn't be about graphics. This above, is my dream game. I'd drop $20 for it, but I know it'll probably never exist If I had a couple million, I'd pay John Kooistra (hope I got your name right) the developer of Blue Attack to code this game based on the BA engine and control scheme.

- Jorlen

Favorites: Siralim | Cavern | Dungeonism | Avadon | Solomon's Keep | Endless Depths | Tallowmere
Now Playing: Dungeons of Chaos UNITY EDITION | Siralim 2

Last edited by Jorlen; 02-01-2009 at 11:18 AM.
02-01-2009, 11:38 AM
#8
Indoor 6DOF combat, with a wide range of weapons (homing, ricochet, sniping, mines)... a.k.a. Descent!

Morgan Adams (GameCenter: “Adams Immersive”)
My upcoming first game: Scree (Forum thread)
My upcoming VR horror experience: This is Not the Church of the Worm (Forum thread)
Stop making lists. Organize with shapes and colors instead: DotSpace (Forum thread)
02-01-2009, 02:40 PM
#9
Joined: Oct 2008
Posts: 178
From the review I dont think people hate space rage.. its getting 4 star average now

But this is an interesting topic, as it could certainly give me more ideas on how to improve the game further.
02-01-2009, 02:46 PM
#10
Senior Member [Original Poster]
Joined: Jan 2009
Location: Baltimore, MD
Posts: 1,513
Quote:
Originally Posted by spacerage View Post
From the review I dont think people hate space rage.. its getting 4 star average now

But this is an interesting topic, as it could certainly give me more ideas on how to improve the game further.
The original one now has a 4 star average? That's great!

I'm a staff editor at GamePodunk.com. Follow me on Twitter (@HLLivingLoco) for games and fun!