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What must Apple do to become the handheld king?

02-17-2010, 04:52 PM
#1
Joined: Oct 2008
Posts: 362
What must Apple do to become the handheld king?

Apple has a good product that's for sure - and theres a lot of potential in the idevices as a gaming platform. But to dethrone the Nintendo DS as the king of handheld gaming is yet to be done (at leas officially).

What must Apple do to become the king? Can they? Will They?

I think a few minor tweaks and improvements could put them on top. Or.... Maybe they already are...??

I think it's less of an issue with hardware and more of an issue of software (higher quality titles). But the App Store has a HUGE part in that as it is not structured for selling premium quality and priced games.
02-17-2010, 04:56 PM
#2
Joined: Mar 2009
Posts: 3,373
1) Longer battery life.

2) SD card slot to be able to store saved game data/app data/certain media data.

Game Center: Diligence

02-17-2010, 04:58 PM
#3
Joined: Feb 2009
Location: San Francisco, California
Posts: 5,305
I agree with you that higher quality titles will help immensely. Quality over quantity needs to be the focus if this is to happen. By higher quality, I mean major franchises (we've already seen some), and improved graphics/animation.

Pricing is important to a certain extent, and the lower price scale definitely opens it up to a broader audience. But, there's a fine line between being affordable and cheap. Once you hit the "cheap" territory, you run the risk of being viewed as lower quality which Apple needs to balance.

From a technology standpoint, the devices to date have been good, but they also lack certain features. Battery life is the first thing that comes to mind because it is so mediocre.
02-17-2010, 05:00 PM
#4
Joined: Dec 2008
Posts: 686
Quote:
Originally Posted by GodSon View Post
2) SD card slot to be able to store saved game data/app data/certain media data.
Any way to save the state of any app at any time independently of each other and the ability to restore that data while leaving everything else intact.

A card will never happen but they could make that piece of junk called iTunes do it if they wanted. Until then they don't care about you.
02-17-2010, 05:03 PM
#5
Joined: Feb 2009
Location: the next whiskey bar
Posts: 5,549
battery life for sure, it's just terrible right now
and it's in desperate need of a better app data saving management thingy
02-17-2010, 05:03 PM
#6
Joined: Jan 2009
Location: Spain
Posts: 592
But the Appstore is a slightly different market than DS or PSP, Apple is aiming to millions of 1$ users and DS or PSP is for 30$-40$. Apple can make more money or a best bussines like is doing but the market is different at last.

At the same time I have PSP and DS and this last year I only buy and play in the iTouch because I like the flow of little and big gems (games) and prices and direct developer distribution.

So for me is the handheld king like you say, but I donīt feel the necessity to any platform to become king. Surely soon Nintendo or Sony will launch a new handheld and will be similar in some aspects to the iTouch (digital distribution, prices, tactil...)

PD: I am glad to see Big Albie around, long time without your reviews
02-17-2010, 05:09 PM
#7
Joined: Oct 2008
Posts: 362
I think that if a AAA title could sucessfully sell on the app store for $20 then we'd see a whole slew of big franchises.

I would happily pay $20 for premium titles on my phone. Its still cheaper then the hard copies.

Too bad $10 has become the price cap. I dont think those prices are particularly good for any big franchises image.
02-17-2010, 05:14 PM
#8
Joined: Jan 2010
Location: The distant future year 1999
Posts: 999
They need to take a clue from Sony and make the next generation iPhone & iPod Touch sliders, slide one direction for game controls and the other for the keyboard.
02-17-2010, 05:17 PM
#9
Joined: Oct 2009
Location: New Zealand
Posts: 125
Its been said before but.....

Battery life would be a huge advantage.
Quality Titiles/franchises.


I think one thing they have in there favour is version updates, which is good especially if we find a common flaw that they have missed they can update the game and remove it. Unlike other handhelds once the game is released we have to deal with the glitch/problems. Unfortuanly this sometimes can force devs to rush a product to get it on the app store knowing they can fix it later.
02-17-2010, 05:18 PM
#10
Joined: Feb 2009
Location: the next whiskey bar
Posts: 5,549
Quote:
Originally Posted by Spamcan View Post
They need to take a clue from Sony and make the next generation iPhone & iPod Touch sliders, slide one direction for game controls and the other for the keyboard.
that would make for a fatter device though