Okay...I picked this up and have mixed feelings about it.
I love the look of the game and the music fits the experience. Controls are fine and work pretty well as you are really just touching the screen to release from the rope.
There are three modes of play but they feel the same. This game does offer openfeint which is a plus though.
My concern from watching the video was how high off the ground the ropes are. After playing the game, I can say that this is still a concern. The ropes seem like they are way too close to the ground. If you look at the door in the back of the tent, the ropes are only about half way up. So, while the rag dolll effects are cool, there is just not enough height in this game to really feel like you can pull anything off.
If they would raise the ropes up towards the roof, I think this game would be a ton better. As is, it has a cool look to it but the sense of danger is just not there due to the lack of height in the ropes.
I love the look of the game and the music fits the experience. Controls are fine and work pretty well as you are really just touching the screen to release from the rope.
There are three modes of play but they feel the same. This game does offer openfeint which is a plus though.
My concern from watching the video was how high off the ground the ropes are. After playing the game, I can say that this is still a concern. The ropes seem like they are way too close to the ground. If you look at the door in the back of the tent, the ropes are only about half way up. So, while the rag dolll effects are cool, there is just not enough height in this game to really feel like you can pull anything off.
If they would raise the ropes up towards the roof, I think this game would be a ton better. As is, it has a cool look to it but the sense of danger is just not there due to the lack of height in the ropes.